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Currently BeebEm can only open "native" BBC file formats, such as tapes, disks, and ROM cartridges.
It would be nice to have another option on the File menu to load raw data (bytes) directly into the emulated BBC memory. This could be useful for cross-platform development, and other cases, e.g. importing graphics developed in a PC-based tool, or text articles for a diskzine. It would be necessary to prompt the user for a start address in RAM.
The text was updated successfully, but these errors were encountered:
Correct. The feature already exists (this should make it easy) but typical users won't see it. There's a case for saying "anyone who wants to import data is already a nerd, and should already know about the debugger" -- but, hey, I have a moderately strong 8-bit background, and I had no idea, and it isn't particularly obvious in the documentation. (To take another example, the ZX Spectrum emulator "Spectaculator" allows opening any file to any address, without touching the debugger -- although it does also have a hi-quality debugger.)
I just looked at how the debug feature is implemented. There's address wraparound, which I'm not sure should be there. If you load a file that goes above address 0xFFFF, it continues writing from address 0x0000, up to a max of 64kbytes.
Currently BeebEm can only open "native" BBC file formats, such as tapes, disks, and ROM cartridges.
It would be nice to have another option on the File menu to load raw data (bytes) directly into the emulated BBC memory. This could be useful for cross-platform development, and other cases, e.g. importing graphics developed in a PC-based tool, or text articles for a diskzine. It would be necessary to prompt the user for a start address in RAM.
The text was updated successfully, but these errors were encountered: