diff --git a/src/entities/weapons/speargun.rs b/src/entities/weapons/speargun.rs index 93f2b2d..89bcaa5 100644 --- a/src/entities/weapons/speargun.rs +++ b/src/entities/weapons/speargun.rs @@ -315,11 +315,7 @@ fn rotate_speargun( for (mut transform, mut sprite, _) in q_speargun.iter_mut() { transform.rotation = Quat::from_rotation_z(angle); - if angle.abs() >= FRAC_PI_2 { - sprite.flip_y = true; - } else { - sprite.flip_y = false; - } + sprite.flip_y = angle.abs() >= FRAC_PI_2; } } diff --git a/src/main.rs b/src/main.rs index f1aae42..cd2f2f3 100644 --- a/src/main.rs +++ b/src/main.rs @@ -20,7 +20,7 @@ use pecs::prelude::*; use cutscene::*; use loading::*; use menu::*; -use postprocessing::{PostProcessPlugin, PostProcessSettings}; +use postprocessing::{PostProcessSettings}; mod audio; mod controls;