diff --git a/Equipment/Weapons/Advanced/index.md b/Equipment/Weapons/Advanced/index.md index 467936d24..e4d455cd5 100644 --- a/Equipment/Weapons/Advanced/index.md +++ b/Equipment/Weapons/Advanced/index.md @@ -2,7 +2,7 @@ title: Advanced Weapons parent: Weapons grand_parent: Equipment -nav_order: 6 +nav_order: 16 --- # Advanced Weapons diff --git a/Equipment/Weapons/Axes/index.md b/Equipment/Weapons/Axes/index.md new file mode 100644 index 000000000..7b2fb0087 --- /dev/null +++ b/Equipment/Weapons/Axes/index.md @@ -0,0 +1,18 @@ +--- +title: Axes +parent: Weapons +grand_parent: Equipment +--- + +# Axes +Damage types are represented by icons: for bludgeoning, for piercing and for slashing damage. + +| Name | Cost | Damage | Weight | Str/Dex | Properties | +|:-----|-----:|:-------|-------:|:-------:|:-----------| +| Boarding Axe | 6 gp | 1d6 / | 1 lb. | 7 | Brutal 1, disarm, finesse, hooked, light +| Dwarven Maulaxe | 25 gp | 1d6 / | 1 lb. | 7 | Brutal 1, disarm, exotic, finesse, hooked, light, sunder 1, thrown (20/60) | +| Battleaxe | 10 gp | 1d8 | 2 lb. | 11 | Brutal 1, disarm, hooked, versatile | +| Longaxe | 10 gp | 1d10 | 2 lb. | 11 | Brutal 1, disarm, hooked, trip, two-handed | +| Greataxe | 30 gp | 1d12 | 3 lb. | 13 | Brutal 1, cleave, two-handed, unwieldy | +| Orc Double Axe | 50 gp | 1d8 | 5 lb. | 15 | Brutal 1, cleave, double, exotic, hooked, two-handed, unwieldy | +| Dwarven Urgrosh | 60 gp | 1d8 / | 5 lb. | 15 | Brace, brutal 1, disarm, double, exotic, hooked, two-handed, unwieldy | diff --git a/Equipment/Weapons/Blades/index.md b/Equipment/Weapons/Blades/index.md new file mode 100644 index 000000000..f1a91b94b --- /dev/null +++ b/Equipment/Weapons/Blades/index.md @@ -0,0 +1,26 @@ +--- +title: Blades +parent: Weapons +grand_parent: Equipment +--- + +# Blades +Damage types are represented by icons: for bludgeoning, for piercing and for slashing damage. + +| Name | Cost | Damage | Weight | Str/Dex | Properties | +|:-----|-----:|:-------|-------:|:-------:|:-----------| +| Swordbreaker | 12 gp | 1d4 / | 1 lb. | 5 | Close, disarm, finesse, light, parry | +| Scimitar | 15 gp| 1d6 | 2 lb. | 7 | Finesse, light, mounted, parry | +| Shortsword | 10 gp | 2d3 / | 2 lb. | 7 | Finesse, light, parry | +| Falchion | 15 gp | 1d8 | 2 lb. | 9 | Critical, parry | +| Cavalry Sabre | 15 gp | 1d8 | 3 lb. | 9 | Mounted, parry | +| Rapier | 20 gp | 1d8 | 2 lb. | 9 | Critical, finesse, parry | +| Sidesword | 15 gp | 2d4 / | 2 lb. | 9 | Finesse, parry | +| Broadsword | 20 gp | 2d4 / | 3 lb. | 11 | Finesse, opportunistic, parry | +| Estoc | 50 gp | 1d8 | 3 lb. | 11 | Critical, finesse, parry, sunder 1, versatile | +| Katana | 50 gp | 1d8 / | 3 lb. | 11 | Critical, finesse, parry, versatile | +| Bastard Sword | 15 gp | 2d4 / | 3 lb. | 11 | Parry, versatile | +| Elven Curveblade | 80 gp | 1d10 / | 3 lb. | 11 | Critical, exotic, finesse, mounted strike, parry, two-handed | +| Longsword | 15 gp | 2d5 / | 3 lb. | 11 | Opportunistic, parry, two-handed | +| Greatsword | 50 gp | 3d4 / | 6 lb. | 13 | Bashing (1d4 ), long, parry, two-handed, unwieldy | +| Double-Bladed Sword | 50 gp | 2d4 / | 4 lb. | 15 | Double, parry, two-handed, unwieldy | diff --git a/Equipment/Weapons/Bows/index.md b/Equipment/Weapons/Bows/index.md new file mode 100644 index 000000000..ce469aefa --- /dev/null +++ b/Equipment/Weapons/Bows/index.md @@ -0,0 +1,21 @@ +--- +title: Bows +parent: Weapons +grand_parent: Equipment +--- + +# Bows +Damage types are represented by icons: for bludgeoning, for piercing and for slashing damage. + +The 'longbows' presented here are consistent with the tabletop RPG concept of a longbow and represent 3 to 4-foot bows. A full sized, 6-foot english longbow is best treated as a greatbow. + +| Name | Cost | Damage | Weight | Range | Properties | +|:-----|-----:|:-------|-------:|:-----:|:-----------| +| Self Shortbow | 30 gp | 1d6 | 2 lb. | 90/360 | Ammunition, brutal 1, strength 7, two-handed | +| Composite Shortbow | 75 gp | 1d8 | 2 lb. | 150/600 | Ammunition, brutal 1, strength 9, two-handed | +| Recurve Composite Shortbow | 150 gp | 1d10 | 3 lb. | 300/1200 | Ammunition, brutal 1, strength 11, two-handed | +| Self Longbow | 50 gp | 1d8 | 2 lb. | 150/600 | Ammunition, brutal 1, strength 9, tall, two-handed, unwieldy | +| Composite Longbow | 100 gp | 1d10 | 3 lb. | 300/1200 | Ammunition, brutal 1, strength 11, tall, two-handed, unwieldy | +| Recurve Composite Longbow | 200 gp | 1d12 | 3 lb. | 500/2000 | Ammunition, brutal 1, strength 13, tall, two-handed, unwieldy | +| Greatbow | 150 gp | 1d12 | 3 lb.| 500/2000 | Ammunition, brutal 1, strength 13, tall, two-handed, unwieldy, volley | +| Orc Hornbow | 130 gp | 2d6 | 3 lb. | 80/320 | Ammunition, brutal 1, strength 15, two-handed | diff --git a/Equipment/Weapons/Crossbows/index.md b/Equipment/Weapons/Crossbows/index.md new file mode 100644 index 000000000..c1fbb62d3 --- /dev/null +++ b/Equipment/Weapons/Crossbows/index.md @@ -0,0 +1,21 @@ +--- +title: Crossbows +parent: Weapons +grand_parent: Equipment +--- + +# Crossbows +Damage types are represented by icons: for bludgeoning, for piercing and for slashing damage. + +| Name | Cost | Damage | Weight | Range | Properties | +|:-----|-----:|:-------|-------:|:-----:|:-----------| +| Blade Crossbow | 35 gp | 2d2 / | 4 lb. | 40/160 | Ammunition, caliber 2, load 1, stock, two-handed | +| Pellet Crossbow | 20 gp | 1d6 / | 4 lb. | 40/160 | Ammunition, load, pellets, stock, two-handed | +| Hand Crossbow | 75 gp | 1d6 | 2 lb. | 30/120 | Ammunition, light, load, point-blank | +| Repeating Hand Crossbow | 600 gp | 1d6 | 3 lb. | 30/120 | Ammunition 5, light, load 2, point-blank | +| Light Crossbow | 25 gp | 1d8 | 4 lb. | 80/320 | Ammunition, load 1, stock, two-handed | +| Light Double Crossbow | 50 gp | 1d8 | 6 lb. | 80/320 | Ammunition 2, load 2, stock, two-handed | +| Light Repeating Crossbow | 250 gp| 1d8 | 6 lb. | 80/320 | Ammunition 5, load 2, two-handed | +| Heavy Crossbow | 50 gp | 1d10 | 8 lb. | 100/400 | Ammunition, load 2, stock, two-handed, unwieldy | +| Heavy Double Crossbow | 100 gp | 1d10 | 12 lb. | 100/400 | Ammunition 2, load 4, stock, two-handed, unwieldy | +| Heavy Repeating Crossbow | 400 gp | 1d10 | 12 lb. | 100/400 | Ammunition 5, load 2, two-handed, unwieldy | diff --git a/Equipment/Weapons/Firearms/index.md b/Equipment/Weapons/Firearms/index.md new file mode 100644 index 000000000..cf093dac8 --- /dev/null +++ b/Equipment/Weapons/Firearms/index.md @@ -0,0 +1,55 @@ +--- +title: Firearms +parent: Weapons +grand_parent: Equipment +--- + +# Firearms +Damage types are represented by icons: for bludgeoning, for piercing and for slashing damage. + +## Medieval Firearms + +| Name | Cost | Damage | Weight | Range | Properties | +|:-----|-----:|-------:|-------:|:-----:|:-----------| +| Handgonne | 240 gp | 2d12 | 7 lb. | 150/600 | Ammunition, load 4, misfire 2, sunder 3, two-handed | +| Two-Faced Gonne | 370 gp | 2d12 | 11 lb. | 150/600 | Ammunition 2, load 8, misfire 2, sunder 3, two-handed, unwieldy | +| Ten-Eyed Gonne | 920 gp | 2d12 | 27 lb. | 15/45 | Ammunition 2, shot 5, load 40, misfire 2, sunder 3, two-handed, unwieldy | + +## Renaissance Firearms + +| Name | Cost | Damage | Weight | Range | Properties | +|:-----|-----:|-------:|-------:|:-----:|:-----------| +| Wheellock Pistol | 400 gp | 1d10 | 3 lb. | 200/800 | Ammunition, light, load 3, misfire 1, point-blank, velocity | +| Pocket Pistol | 380 gp | 1d8 | ½ lb. | 80/320 | Ammunition, concealed, light, load 3, misfire 1, point-blank, velocity | +| Flintlock Pistol | 400 gp | 2d10 | 3 lb. | 200/800 | Ammunition, light, load 2, misfire 1, point-blank, velocity | +| Duck's Foot Pistol | 550 gp | 1d8 | 2 lb. | 30/90 | Ammunition, shot 4, light, load 12, misfire 1, point-blank, velocity | +| Snaphaunce Pistol | 250 gp | 1d8 | 1 lb. | 125/500 | Ammunition, light, load 3, misfire 1, point-blank, velocity | +| Tantsutsu | 350 gp | 1d12 | 5 lb. | 125/500 | Ammunition, light, load 7, misfire 1, point-blank, velocity | +| Arquebus | 300 gp | 2d10 | 10 lb. | 200/800 | Ammunition, load 9, misire 1, stock, two-handed, velocity | +| Caliver | 270 gp | 2d10 | 7 lb. | 250/1000 | Ammunition, caliber 1, load 9, misfire 1, stock, two-handed, velocity | +| Carbine | 580 gp | 2d12 | 7 lb. | 250/1000 | Ammunition, caliber 1, load 6, misfire 1, stock, two-handed, velocity | +| Flintlock Carbine | 490 gp | 2d12 | 4 lb. | 200/800 | Ammunition, load 6, misfire 1, stock, two-handed, velocity | +| Fusil Ordinaire | 300 gp | 2d12 | 7 lb. | 200/800 | Ammunition, caliber 1, load 6, misfire 1, stock, two-handed, velocity | +| Matchlock Musket | 350 gp | 2d12 | 21 lb. | 300/1000 | Ammunition, caliber 2, load 9, misfire 1, stock, two-handed, velocity | +| Flintlock Musket | 400 gp | 2d12 | 13 lb. | 300/1000 | Ammunition, caliber 2, load 3, misfire 1, stock, two-handed, velocity | +| Puckle Gun | 3600 gp | 2d12 | 90 lb. | 150/600 | Ammunition 9, load 14, misfire 1, tripod, two-handed, velocity | +| Teppo | 340 gp | 1d10 | 9 lb. | 150/600 | Ammunition, load 9, misfire 1, stock, two-handed, velocity | +| Wall Gun | 850 gp | 2d12 | 28 lb. | 300/1000 | Ammunition, caliber 3, load 6, misfire 1, tripod, two-handed, velocity | +| Winged Tiger Gun | 440 gp | 2d10 | 7 lb. | 150/600 | Ammunition 3, load 27, misfire 1, stock, two-handed, velocity | +| Breechloading Carbine | 540 gp | 2d10 | 9 lb. | 150/1500 | Ammunition, load 1, misfire 1, stock, two-handed, velocity | +| Jäger Rifle | 600 gp | 2d10 | 11 lb. | 200/2000 | Ammunition, caliber 1, load 9, misfire 1, stock, two-handed, velocity | +| Double Jäger Rifle | 1000 gp | 2d10 | 20 lb. | 200/2000 | Ammunition 2, caliber 1, load 18, misfire 1, stock, two-handed, velocity | +| Blunderbuss | 330 gp | 2d8 | 11 lb. | 30/90 | Ammunition, shot 3, load 2, misfire 1, stock, two-handed, velocity | +| Single Fowling Piece | 270 gp | 1d6 | 10 lb. | 30/90 | Ammunition, shot 5, load 6, misfire 1, stock, two-handed, velocity | +| Double Fowling Piece | 340 gp | 1d6 | 17 lb. | 30/90 | Ammunition 2, shot 5, load 12, misfire 1, stock, two-handed, velocity | + +## Industrial Firearms + +| Name | Cost | Damage | Weight | Range | Properties | +|:-----|-----:|-------:|-------:|:-----:|:-----------| +| Derringer | 400 gp | 1d10 | ½ lb. | 200/2000 | Ammunition 2, concealed, load 1, light, point-blank, velocity | +| Revolver | 600 gp | 2d8 | 2½ lb. | 400/4000 | Ammunition 6, load 2, light, point-blank, velocity | +| Rifle-Musket | 600 gp | 2d10 | 9 lb. | 2000/6000 | Ammunition, caliber 2, load 2, stock, two-handed, velocity | +| Cartridge Rifle | 800 gp | 2d10 | 6 lb. | 2000/6000 | Ammunition, caliber 3, load, stock, two-handed, velocity | +| Lever-Action Carbine | 2400 gp | 2d8 | 7 lb. | 1500/9000 | Ammunition 7, caliber 3, load 3, stock, two-handed, velocity | +| Double Barrelled Shotgun | 1800 gp | 2d8 | 10 lb. | 30/90 | Ammunition 2, shot 5, load 1, stock, two-handed, unwieldy, velocity | diff --git a/Equipment/Weapons/Glossary/index.md b/Equipment/Weapons/Glossary/index.md index 41ee13e07..32bd8e944 100644 --- a/Equipment/Weapons/Glossary/index.md +++ b/Equipment/Weapons/Glossary/index.md @@ -2,7 +2,7 @@ title: Weapon Table Glossary parent: Weapons grand_parent: Equipment -nav_order: 4 +nav_order: 14 --- # Weapon Table Glossary diff --git a/Equipment/Weapons/Melee/index.md b/Equipment/Weapons/Melee/index.md index fd04b5530..37cfb25b3 100644 --- a/Equipment/Weapons/Melee/index.md +++ b/Equipment/Weapons/Melee/index.md @@ -2,7 +2,6 @@ title: Melee Weapon Tables parent: Weapons grand_parent: Equipment -nav_order: 2 --- # Melee Weapon Tables diff --git a/Equipment/Weapons/Ranged/index.md b/Equipment/Weapons/Ranged/index.md index d913fb686..780c98715 100644 --- a/Equipment/Weapons/Ranged/index.md +++ b/Equipment/Weapons/Ranged/index.md @@ -2,7 +2,6 @@ title: Ranged Weapon Tables parent: Weapons grand_parent: Equipment -nav_order: 3 --- # Ranged Weapon Tables diff --git a/Equipment/Weapons/Siege/index.md b/Equipment/Weapons/Siege/index.md index 2c6108bd9..7d5e9ccae 100644 --- a/Equipment/Weapons/Siege/index.md +++ b/Equipment/Weapons/Siege/index.md @@ -2,7 +2,7 @@ title: Siege Weapons parent: Weapons grand_parent: Equipment -nav_order: 7 +nav_order: 17 --- # Siege Weapons diff --git a/Equipment/Weapons/Simple/index.md b/Equipment/Weapons/Simple/index.md new file mode 100644 index 000000000..de96a8ca5 --- /dev/null +++ b/Equipment/Weapons/Simple/index.md @@ -0,0 +1,47 @@ +--- +title: Simple Weapons +parent: Weapons +grand_parent: Equipment +nav_order: 2 +--- + +# Simple Weapons +Damage types are represented by icons: for bludgeoning, for piercing and for slashing damage. + +| Name | Cost | Damage | Weight | Str/Dex | Properties | +|:-----|-----:|:-------|-------:|:-------:|:-----------| +| Hatchet | 3 gp | 1d4 / | 1 lb. | 5 | Concealed, finesse, light, thrown (30/90) | +| Handaxe | 5 gp | 1d6 | 1 lb. | 7 | Finesse, light, thrown (20/60) | +| Archer's Axe | 7 gp | 1d8 | 2 lb. | 9 | — | +| Stiletto | 5 gp | 1d4 | ½ lb. | 5 | Brutal 1, close, concealed, finesse, light | +| Dagger | 2 gp | 2d2 / | ½ lb. | 5 | Close, concealed, finesse, light, thrown (20/60) | +| Sickle | 1 gp | 1d6 | 2 lb. | 7 | Finesse, hooked, light | +| Smallsword | 10 gp | 1d6 | 1 lb. | 7 | Finesse, light | +| Arming Sword | 10 gp | 2d4 / | 2 lb. | 9 | — | +| Light Hammer | 2 gp | 1d4 | 1 lb. | 5 | Finesse, light, thrown (20/60) | +| Light Mace | 5 gp | 1d6 | 2 lb. | 7 | Finesse, light | +| Club | 1 sp | 1d6 | 3 lb. | 7 | Non-lethal | +| Heavy Mace | 12 gp | 1d8 | 4 lb. | 9 | — | +| Greatclub | 2 sp | 1d10 | 8 lb. | 11 | Non-lethal, two-handed, unwieldy | +| Lasso | 1 sp | — | 5 lb. | 9 | Break, finesse, restraining (body/legs), tangle, thrown (20/60) | +| Whip | 1 gp | 1 | 2 lb. | 9 | Disarm, finesse, non-lethal, reach, restraining (hand), tangle, trip | +| Scourge | 1 gp | 1d4 | 1 lb. | 7 | Finesse, non-lethal, tangle | +| Garotte | 3 gp | 1d6 | 1 lb. | 9 | Finesse, light, suffocating, two-handed | +| Peasant Flail | 8 gp | 1d8 | 5 lb. | 9 | Two-handed | +| Quarterstaff | 2 sp | 1d6 | 4 lb. | 7 | Double, finesse, non-lethal | +| Crook | 1 gp | 1d6 | 5 lb. | 7 | Finesse, non-lethal, reach, trip, two-handed | +| Javelin | 5 sp | 1d6 | 2 lb. | 7 | Sharp 1, thrown (30/120) | +| Spear | 1 gp | 2d3 | 3 lb. | 9 | Brace, brutal 1, finesse, mounted, sharp 1, thrown (20/60), versatile | +| Boar Spear | 5 gp | 2d3 | 4 lb. | 9 | Brace, preventing, sharp (1), versatile | +| Plançon | 1 gp | 1d8 / | 4 lb. | 9 | Brace, sharp 1, versatile | +| Scythe | 18 gp | 1d8 | 4 lb. | 9 | Brutal 2, trip, two-handed, unwieldy | +| War Scythe | 25 gp | 1d8 | 10 lb. | 11 | Brutal 2, long, two-handed, unwieldy | +| Longspear | 5 gp | 2d4 | 4 lb. | 9 | Brace, brutal 1, long, mounted, sharp 1, shield, two-handed, unwieldy | +| Glove, armoured | 2 gp | +1 | 1 lb. | — | Close, finesse, light, non-lethal, worn | +| Hook, prosthetic | 10 gp | 1d4 | 1 lb. | — | Close, disarm, finesse, hooked, light, worn | +| Knuckles, brass | 1 gp | +1 | 1 lb. | — | Close, concealed, finesse, light, non-lethal, worn | +| Blowgun | 10 gp | 1 | 1 lb. | 25/100 | Ammunition, load, non-lethal | +| Dart | 5 cp | 1d4 | ¼ lb. | 20/60 | Light, non-lethal, thrown | +| Sling | 1 sp | 1d4 / | — | 30/120 | Non-lethal, pellets | +| Pellet Bow | 15 gp | 1d4 / | 2 lb. | 40/160 | Non-lethal, pellets, two-handed | +| Hunting Bow | 25 gp | 1d6 | 2 lb.| 80/320 | Ammunition, two-handed | diff --git a/Equipment/Weapons/Wielding/index.md b/Equipment/Weapons/Wielding/index.md index a2a809253..3f2cb02ae 100644 --- a/Equipment/Weapons/Wielding/index.md +++ b/Equipment/Weapons/Wielding/index.md @@ -2,7 +2,7 @@ title: Wielding Weapons parent: Weapons grand_parent: Equipment -nav_order: 5 +nav_order: 15 --- # Wielding Weapons diff --git a/Origins/Cultures/Villager/index.md b/Origins/Cultures/Villager/index.md index c59121454..72e1b75e2 100644 --- a/Origins/Cultures/Villager/index.md +++ b/Origins/Cultures/Villager/index.md @@ -29,4 +29,4 @@ Life along the crossroads rarely offers an opportunity for proper schooling, but You have +1d to Perception while keeping watch during a rest. ## Languages -You can speak, read and write your local language. For example, a village from the kingdom of Breanne speaks Breannian. +You can speak, read and write your local language. For example, a villager from the kingdom of Breanne speaks Breannian.