diff --git a/Talents/Barbarian/RagePowers/index.md b/Talents/Barbarian/RagePowers/index.md index 479a9a4be..fa2f56980 100644 --- a/Talents/Barbarian/RagePowers/index.md +++ b/Talents/Barbarian/RagePowers/index.md @@ -219,6 +219,15 @@ While raging, you ignores the miss chance for concealment and treat total concea #### **Cost:** 5 Character Points
**Rage Point Cost:** 1 Point You add your martial feat die to a single damage roll. This power is declared before the roll to hit is made and can only be used once per rage. +## Primal Instinct + +
+ +#### **Cost:** 10 Character Points
**Rage Point Cost:** 3 Points
**Actions** 1 +*You shut out the world with a terrifying cry, reverting your mind to its most basic instincts* + +You unleash a terrifying roar that numbs your higher reasoning, but allows you to perceive the world through primal instinct. For 1 minute, you have -1d on all Intelligence checks, but +1d vs conditions inflicted by spells from the Charm and Illusion schools. Additionally, you gain a vague sense that can perceive [Invisible](https://stormchaserroleplaying.com/stormchaserRPG/Conditions/Invisible/) creatures and illusions. + ## Raging Skald
@@ -289,6 +298,15 @@ While raging, you see perfectly to any distance in darkness, including magical d #### **Cost:** 10 Character Points
**Rage Point Cost:** 3 Points Once per rage, you can attempt to sunder an ongoing spell effect by succeeding at a [Strike](https://stormchaserroleplaying.com/stormchaserRPG/Combat/Actions/Strike/) action. For any effect other than one on a creature, you must make your [Strike](https://stormchaserroleplaying.com/stormchaserRPG/Combat/Actions/Strike/) roll against a DC of 15 plus the spell's level. To sunder an effect on a creature, the melee attack must also hit the creature, ignoring any miss chance caused by a spell or spell-like ability. If successful, you suppress the effect for 1 round, or 2 rounds if you exceed the DC by 5 or more. +## Tear the Veil of Shadows + +
+ +#### **Cost:** 10 Character Points
**Rage Point Cost:** 3 Points
**Actions:** 2 +*Your rage overflows and surges forth, creating a psychic tidal wave that dispels the works of creatures that skulk about unseen.* + +You let loose a primal roar that affects all creatures within 30 feet. Make a Rage Power Attack against the Wisdom defense of any Aberration, Fey, Fiend, or Undead creature in the area. On a hit, the target is [Frightened](https://stormchaserroleplaying.com/stormchaserRPG/Conditions/Frightened/) of your for 1 minute. On a miss, the target is [Shaken](https://stormchaserroleplaying.com/stormchaserRPG/Conditions/Shaken/) for 1 round. Additionally, if there is any effect in the area caused by an affected Aberration, Fey, Fiend, or Undead that can be dispelled, use the result of your Rage Attack Roll as a check against the effect's DC to insantly remove the effect. + ## Trample