Replies: 2 comments 13 replies
-
I'm considering implementing a Resize method for the Texture class. Any other opinions? |
Beta Was this translation helpful? Give feedback.
9 replies
-
Very late reply (I even forgot this thread even existed), but I want to resize a Render Target asset to have the same size as the back buffer. Update1: I also have realized that I've specified the use case in the initial post, so writing this was useless. |
Beta Was this translation helpful? Give feedback.
4 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hello, I have a render target texture that I want to resize to the size of the back buffer at runtime (namely at a
Start()
method inside aSyncScript
). I can't seem any method to do that.Any ideas on how to do that?
Thanks
Beta Was this translation helpful? Give feedback.
All reactions