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@Nicogo1705 has a simple vehicle implementation in one of his demos for bepu https://github.com/Nicogo1705/Stride.BepuPhysics |
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Hi, everyone, I've recently was thinking about a vehicle simulator type of sample project for some time.
I've seen that vehicle mechanics were discussed in #1800, but I'm talking about a separate project.
I could begin by implementing a "Vehicle" component (#138) , or by using separate scripts?
Except that I'm not sure how to mess with the physics APIs, what do you think about this idea?
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