You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Is your feature request related to a problem? Please describe.
Comment from Norbo:
One point to consider: if you're using the inertia tensor-based rotation lock, you can bypass the need for orientation/angular velocity control. When an object has an infinite moment of inertia around a specific axis, no dynamic forces will be able to generate any angular velocity along that axis.
Original note: you can do away with the orientation/angular velocity control if using the inertia tensor based rotation lock; no dynamic forces will manage to give a body nonzero angular velocity around an axis with an infinite moment of inertia
Describe the solution you'd like
n/a
Describe alternatives you've considered
n/a
Additional context
2D improvements
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
Comment from Norbo:
One point to consider: if you're using the inertia tensor-based rotation lock, you can bypass the need for orientation/angular velocity control. When an object has an infinite moment of inertia around a specific axis, no dynamic forces will be able to generate any angular velocity along that axis.
Original note: you can do away with the orientation/angular velocity control if using the inertia tensor based rotation lock; no dynamic forces will manage to give a body nonzero angular velocity around an axis with an infinite moment of inertia
Describe the solution you'd like
n/a
Describe alternatives you've considered
n/a
Additional context
2D improvements
The text was updated successfully, but these errors were encountered: