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Simon Says Game

Simon Says Game is a simple web-based game where players must remember and repeat a sequence of colored buttons. The game tests players' memory and sequencing skills as they try to reach higher levels by successfully reproducing longer sequences.

How to Play

  1. When you open the game, you'll see a message prompting you to press any key to start.
  2. Once the game starts, a sequence of colored buttons will flash in a specific order.
  3. Your goal is to repeat the sequence in the exact order by clicking on the corresponding colored buttons.
  4. As you successfully repeat each sequence, the game will advance to the next level, increasing the difficulty by adding more buttons to the sequence.
  5. If you make a mistake and click the wrong button or press the keys in the wrong order, the game will end, and your score for that round will be displayed.
  6. You can then press any key to start a new game.

Features

  • Simple and intuitive gameplay suitable for players of all ages.
  • Randomly generated sequences that challenge your memory and concentration.
  • Engaging visual feedback with flashing colors for both the game sequence and your input.
  • Dynamic level progression that gets progressively more difficult as you play.
  • Vibrant and appealing color palette for an enjoyable visual experience.

Technologies Used

  • HTML: Structuring the game interface and content.
  • CSS: Styling the game elements and adding visual effects.
  • JavaScript: Implementing the game logic and interactivity.
  • Event listeners: Capturing keypress and button click events to control the game flow.

Setup

  1. Clone the repository to your local machine.
  2. Open the index.html file in your web browser to start playing the game.

Credits

This project was inspired by the classic memory game "Simon Says." It was created as a fun and educational way to test and improve memory and pattern recognition skills.

License

This project is licensed under the MIT License.