Simon Says Game is a simple web-based game where players must remember and repeat a sequence of colored buttons. The game tests players' memory and sequencing skills as they try to reach higher levels by successfully reproducing longer sequences.
- When you open the game, you'll see a message prompting you to press any key to start.
- Once the game starts, a sequence of colored buttons will flash in a specific order.
- Your goal is to repeat the sequence in the exact order by clicking on the corresponding colored buttons.
- As you successfully repeat each sequence, the game will advance to the next level, increasing the difficulty by adding more buttons to the sequence.
- If you make a mistake and click the wrong button or press the keys in the wrong order, the game will end, and your score for that round will be displayed.
- You can then press any key to start a new game.
- Simple and intuitive gameplay suitable for players of all ages.
- Randomly generated sequences that challenge your memory and concentration.
- Engaging visual feedback with flashing colors for both the game sequence and your input.
- Dynamic level progression that gets progressively more difficult as you play.
- Vibrant and appealing color palette for an enjoyable visual experience.
- HTML: Structuring the game interface and content.
- CSS: Styling the game elements and adding visual effects.
- JavaScript: Implementing the game logic and interactivity.
- Event listeners: Capturing keypress and button click events to control the game flow.
- Clone the repository to your local machine.
- Open the
index.html
file in your web browser to start playing the game.
This project was inspired by the classic memory game "Simon Says." It was created as a fun and educational way to test and improve memory and pattern recognition skills.
This project is licensed under the MIT License.