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mobile.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Impasse JS</title>
<meta name="viewport"
content="width=device-width, initial-scale=1, minimum-scale=1, maximum-scale=1, user-scalable=no">
<meta name="apple-mobile-web-app-capable"
content="yes">
<meta name="apple-mobile-web-app-status-bar-style"
content="black">
<link rel="apple-touch-icon-precomposed"
href="http://www.w3.org/html/logo/downloads/HTML5_Badge_512.png">
<link rel="icon"
type="image/png"
href="http://www.w3.org/html/logo/downloads/HTML5_Badge_512.png">
<link rel="stylesheet" href="css/impasse.css" >
<script type="text/javascript">
var _gaq = _gaq || [];
_gaq.push(['_setAccount', 'UA-39365077-3']);
_gaq.push(['_trackPageview']);
(function() {
var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;
ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
})();
</script>
</head>
<body class="fullscreen" onselectstart="return false">
<div id="impasse"></div>
<script src="js/zepto.min.js"></script>
<script src="js/throttle.js"></script>
<script src="js/impasse.js"></script>
<script>new ig.Game({touch: true, fullscreen: true})</script>
</body>
</html>