-
Notifications
You must be signed in to change notification settings - Fork 72
/
hotcorner.c
167 lines (132 loc) · 4.8 KB
/
hotcorner.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
#define WIN32_LEAN_AND_MEAN
#include <stdlib.h>
#include <windows.h>
#include <shellapi.h>
#pragma comment(lib, "USER32")
#pragma comment(lib, "SHELL32")
#pragma comment(linker, "/SUBSYSTEM:WINDOWS")
#define KEYDOWN(k) ((k) & 0x80)
// This is a **very** minimal hotcorner app, written in C. Maybe its not the
// optimal way to do this, but it works for me.
//
// Zero state is stored anywhere, no registry keys or configuration files.
//
// - If you want to configure something, edit the code.
// - If you want to uninstall it, just delete it.
//
// Tavis Ormandy <taviso@cmpxchg8b.com> December, 2016
//
// https://github.com/taviso/hotcorner
//
// If the mouse enters this rectangle, activate the hot corner function.
// There are some hints about changing corners here
// https://github.com/taviso/hotcorner/issues/7#issuecomment-269367351
static const RECT kHotCorner = {
.top = -20,
.left = -20,
.right = +20,
.bottom = +20,
};
// Input to inject when corner activated (Win+Tab by default).
static const INPUT kCornerInput[] = {
{ INPUT_KEYBOARD, .ki = { VK_LWIN, .dwFlags = 0 }},
{ INPUT_KEYBOARD, .ki = { VK_TAB, .dwFlags = 0 }},
{ INPUT_KEYBOARD, .ki = { VK_TAB, .dwFlags = KEYEVENTF_KEYUP }},
{ INPUT_KEYBOARD, .ki = { VK_LWIN, .dwFlags = KEYEVENTF_KEYUP }},
};
// How long cursor has to linger in the kHotCorner RECT to trigger input.
static const DWORD kHotDelay = 300;
// You can exit the application using the hot key CTRL+ALT+C by default, if it
// interferes with some application you're using (e.g. a full screen game).
static const DWORD kHotKeyModifiers = MOD_CONTROL | MOD_ALT;
static const DWORD kHotKey = 'C';
static HANDLE CornerThread = INVALID_HANDLE_VALUE;
// This thread runs when the cursor enters the hot corner, and waits to see if the cursor stays in the corner.
// If the mouse leaves while we're waiting, the thread is just terminated.
static DWORD WINAPI CornerHotFunc(LPVOID lpParameter)
{
BYTE KeyState[256];
POINT Point;
Sleep(kHotDelay);
// Check if a mouse putton is pressed, maybe a drag operation?
if (GetKeyState(VK_LBUTTON) < 0 || GetKeyState(VK_RBUTTON) < 0) {
return 0;
}
// Check if any modifier keys are pressed.
if (GetKeyboardState(KeyState)) {
if (KEYDOWN(KeyState[VK_SHIFT]) || KEYDOWN(KeyState[VK_CONTROL])
|| KEYDOWN(KeyState[VK_MENU]) || KEYDOWN(KeyState[VK_LWIN])
|| KEYDOWN(KeyState[VK_RWIN])) {
return 0;
}
}
// Verify the corner is still hot
if (GetCursorPos(&Point) == FALSE) {
return 1;
}
// Check co-ordinates.
if (PtInRect(&kHotCorner, Point)) {
#pragma warning(suppress : 4090)
if (SendInput(_countof(kCornerInput), kCornerInput, sizeof(INPUT)) != _countof(kCornerInput)) {
return 1;
}
}
return 0;
}
static LRESULT CALLBACK MouseHookCallback(int nCode, WPARAM wParam, LPARAM lParam)
{
MSLLHOOKSTRUCT *evt = (MSLLHOOKSTRUCT *) lParam;
QUERY_USER_NOTIFICATION_STATE pquns;
// If the mouse hasn't moved, we're done.
if (wParam != WM_MOUSEMOVE)
goto finish;
// Check if the cursor is hot or cold.
if (!PtInRect(&kHotCorner, evt->pt)) {
// The corner is cold, and was cold before.
if (CornerThread == INVALID_HANDLE_VALUE)
goto finish;
// The corner is cold, but was previously hot.
TerminateThread(CornerThread, 0);
CloseHandle(CornerThread);
// Reset state.
CornerThread = INVALID_HANDLE_VALUE;
goto finish;
}
// The corner is hot, check if it was already hot.
if (CornerThread != INVALID_HANDLE_VALUE) {
goto finish;
}
// Check if a mouse putton is pressed, maybe a drag operation?
if (GetKeyState(VK_LBUTTON) < 0 || GetKeyState(VK_RBUTTON) < 0) {
goto finish;
}
// Check if an app is currently fullscreen.
SHQueryUserNotificationState(&pquns);
switch (pquns) {
case QUNS_BUSY:
case QUNS_RUNNING_D3D_FULL_SCREEN:
case QUNS_PRESENTATION_MODE:
goto finish;
}
// The corner is hot, and was previously cold. Here we start a thread to
// monitor if the mouse lingers.
CornerThread = CreateThread(NULL, 0, CornerHotFunc, NULL, 0, NULL);
finish:
return CallNextHookEx(NULL, nCode, wParam, lParam);
}
int CALLBACK WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
MSG Msg;
HHOOK MouseHook;
if (!(MouseHook = SetWindowsHookEx(WH_MOUSE_LL, MouseHookCallback, NULL, 0)))
return 1;
RegisterHotKey(NULL, 1, kHotKeyModifiers, kHotKey);
while (GetMessage(&Msg, NULL, 0, 0)) {
if (Msg.message == WM_HOTKEY) {
break;
}
DispatchMessage(&Msg);
}
UnhookWindowsHookEx(MouseHook);
return Msg.wParam;
}