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variables.js
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variables.js
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/**
* @license
* Visual Blocks Editor
*
* Copyright 2012 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Utility functions for handling variables.
* @author fraser@google.com (Neil Fraser)
*/
'use strict';
/**
* @name Blockly.Variables
* @namespace
**/
goog.provide('Blockly.Variables');
goog.require('Blockly.Blocks');
goog.require('Blockly.constants');
goog.require('Blockly.VariableModel');
goog.require('Blockly.Workspace');
goog.require('goog.string');
/**
* Constant to separate variable names from procedures and generated functions
* when running generators.
* @deprecated Use Blockly.VARIABLE_CATEGORY_NAME
*/
Blockly.Variables.NAME_TYPE = Blockly.VARIABLE_CATEGORY_NAME;
/**
* Constant prefix to differentiate cloud variable names from other types
* of variables.
* This is the \u2601 cloud unicode character followed by a space.
* @type {string}
* @package
*/
Blockly.Variables.CLOUD_PREFIX = '☁ ';
/**
* Find all user-created variables that are in use in the workspace.
* For use by generators.
* @param {!Blockly.Block|!Blockly.Workspace} root Root block or workspace.
* @return {!Array.<string>} Array of variable names.
*/
Blockly.Variables.allUsedVariables = function(root) {
var blocks;
if (root instanceof Blockly.Block) {
// Root is Block.
blocks = root.getDescendants(false);
} else if (root instanceof Blockly.Workspace ||
root instanceof Blockly.WorkspaceSvg) {
// Root is Workspace.
blocks = root.getAllBlocks();
} else {
throw 'Not Block or Workspace: ' + root;
}
var ignorableName = Blockly.Variables.noVariableText();
var variableHash = Object.create(null);
// Iterate through every block and add each variable to the hash.
for (var x = 0; x < blocks.length; x++) {
var blockVariables = blocks[x].getVarModels();
if (blockVariables) {
for (var y = 0; y < blockVariables.length; y++) {
var variable = blockVariables[y];
// Variable ID may be null if the block is only half-built.
if (variable.getId() && variable.name.toLowerCase() != ignorableName) {
variableHash[variable.name.toLowerCase()] = variable.name;
}
}
}
}
// Flatten the hash into a list.
var variableList = [];
for (var name in variableHash) {
variableList.push(variableHash[name]);
}
return variableList;
};
/**
* Find all variables that the user has created through the workspace or
* toolbox. For use by generators.
* @param {!Blockly.Workspace} root The workspace to inspect.
* @return {!Array.<Blockly.VariableModel>} Array of variable models.
*/
Blockly.Variables.allVariables = function(root) {
if (root instanceof Blockly.Block) {
// Root is Block.
console.warn('Deprecated call to Blockly.Variables.allVariables ' +
'with a block instead of a workspace. You may want ' +
'Blockly.Variables.allUsedVariables');
return {};
}
return root.getAllVariables();
};
/**
* Find all developer variables used by blocks in the workspace.
* Developer variables are never shown to the user, but are declared as global
* variables in the generated code.
* To declare developer variables, define the getDeveloperVariables function on
* your block and return a list of variable names.
* For use by generators.
* @param {!Blockly.Workspace} workspace The workspace to search.
* @return {!Array.<string>} A list of non-duplicated variable names.
* @package
*/
Blockly.Variables.allDeveloperVariables = function(workspace) {
var blocks = workspace.getAllBlocks();
var hash = {};
for (var i = 0; i < blocks.length; i++) {
var block = blocks[i];
if (block.getDeveloperVars) {
var devVars = block.getDeveloperVars();
for (var j = 0; j < devVars.length; j++) {
hash[devVars[j]] = devVars[j];
}
}
}
// Flatten the hash into a list.
var list = [];
for (var name in hash) {
list.push(hash[name]);
}
return list;
};
/**
* Return the text that should be used in a field_variable or
* field_variable_getter when no variable exists.
* TODO: #572
* @return {string} The text to display.
*/
Blockly.Variables.noVariableText = function() {
return "No variable selected";
};
/**
* Return a new variable name that is not yet being used. This will try to
* generate single letter variable names in the range 'i' to 'z' to start with.
* If no unique name is located it will try 'i' to 'z', 'a' to 'h',
* then 'i2' to 'z2' etc. Skip 'l'.
* @param {!Blockly.Workspace} workspace The workspace to be unique in.
* @return {string} New variable name.
*/
Blockly.Variables.generateUniqueName = function(workspace) {
var variableList = workspace.getAllVariables();
var newName = '';
if (variableList.length) {
var nameSuffix = 1;
var letters = 'ijkmnopqrstuvwxyzabcdefgh'; // No 'l'.
var letterIndex = 0;
var potName = letters.charAt(letterIndex);
while (!newName) {
var inUse = false;
for (var i = 0; i < variableList.length; i++) {
if (variableList[i].name.toLowerCase() == potName) {
// This potential name is already used.
inUse = true;
break;
}
}
if (inUse) {
// Try the next potential name.
letterIndex++;
if (letterIndex == letters.length) {
// Reached the end of the character sequence so back to 'i'.
// a new suffix.
letterIndex = 0;
nameSuffix++;
}
potName = letters.charAt(letterIndex);
if (nameSuffix > 1) {
potName += nameSuffix;
}
} else {
// We can use the current potential name.
newName = potName;
}
}
} else {
newName = 'i';
}
return newName;
};
/**
* Remove any possiblity of conflict/duplication between a real and potential variable.
* When creating a new variable, checks whether the desired name and type already exists
* as a real or potential variable.
* If 'checkReal' is true, checks whether a real variable with the given
* name and type already exists.
* Checks whether a potential variable (using the given 'potentialVarWs') exists.
* If a potential var exists and a real var also exists, discards the potential var
* and returns the real var.
* If a potential var exists and a real var does not exist (or 'checkReal'
* was false), creates the potential var as a real var,
* discards the potential var, and returns the newly created real var.
* If a potential var does not exist, returns null.
*
* @param {string} varName The name of the variable to check for.
* @param {string} varType The type of the variable to check for.
* @param {!Blockly.Workspace} potentialVarWs The workspace containing the
* potential variable map we want to check against.
* @param {boolean} checkReal Whether or not to check if a variable of the given
* name and type exists as a real variable.
* @return {?Blockly.VariableModel} The matching variable, if one already existed
* in the real workspace; the newly transformed variable, if one already
* existed as a potential variable. Null, if no matching variable, real or
* potential, was found.
*/
Blockly.Variables.realizePotentialVar = function(varName, varType, potentialVarWs,
checkReal) {
var potentialVarMap = potentialVarWs.getPotentialVariableMap();
var realWs = potentialVarWs.targetWorkspace;
if (!potentialVarMap) {
console.warn('Called Blockly.Variables.realizePotentialVar with incorrect ' +
'workspace. The provided workspace does not have a potential variable map.');
return;
}
// First check if a variable with the same name and type already exists as a
// real variable.
var realVar;
if (checkReal) {
realVar = Blockly.Variables.getVariable(realWs, null, varName, varType);
}
// Check if variable with same name and type exists as a potential var
var potentialVar = potentialVarMap.getVariable(varName, varType);
if (!potentialVar) {
return null;
}
// The potential var exists, so save its id and delete it from the potential
// variable map.
var id = potentialVar.getId();
potentialVarMap.deleteVariable(potentialVar);
// Depending on whether a real var already exists or not, either return the
// existing real var or turn the potential var into a new one using its id.
if (realVar) {
return realVar;
}
return realWs.createVariable(varName, varType, id);
};
/**
* Create a new variable on the given workspace.
* @param {!Blockly.Workspace} workspace The workspace on which to create the
* variable.
* @param {function(?string=)=} opt_callback An optional callback function to act
* on the id of the variable that is created from the user's input, or null
* if the change is to be aborted (cancel button or an invalid name was provided).
* @param {string} opt_type Optional type of the variable to be created,
* like 'string' or 'list'.
*/
Blockly.Variables.createVariable = function(workspace, opt_callback, opt_type) {
// Decide on a modal message based on the opt_type. If opt_type was not
// provided, default to the original message for scalar variables.
var newMsg, modalTitle;
if (opt_type == Blockly.BROADCAST_MESSAGE_VARIABLE_TYPE) {
newMsg = Blockly.Msg.NEW_BROADCAST_MESSAGE_TITLE;
modalTitle = Blockly.Msg.BROADCAST_MODAL_TITLE;
} else if (opt_type == Blockly.LIST_VARIABLE_TYPE) {
newMsg = Blockly.Msg.NEW_LIST_TITLE;
modalTitle = Blockly.Msg.LIST_MODAL_TITLE;
} else {
// Note: this case covers 1) scalar variables, 2) any new type of
// variable not explicitly checked for above, and 3) a null or undefined
// opt_type -- turns a falsey opt_type into ''
// TODO (#1251) Warn developers that they didn't provide an opt_type/provided
// a falsey opt_type
opt_type = opt_type ? opt_type : '';
newMsg = Blockly.Msg.NEW_VARIABLE_TITLE;
modalTitle = Blockly.Msg.VARIABLE_MODAL_TITLE;
}
var validate = Blockly.Variables.nameValidator_.bind(null, opt_type);
// Prompt the user to enter a name for the variable
Blockly.prompt(newMsg, '',
function(text, additionalVars, variableOptions) {
variableOptions = variableOptions || {};
var scope = variableOptions.scope;
var isLocal = (scope === 'local') || false;
var isCloud = variableOptions.isCloud || false;
// Default to [] if additionalVars is not provided
additionalVars = additionalVars || [];
// Only use additionalVars for global variable creation.
var additionalVarNames = isLocal ? [] : additionalVars;
var validatedText = validate(text, workspace, additionalVarNames, isCloud, opt_callback);
if (validatedText) {
// The name is valid according to the type, create the variable
var potentialVarMap = workspace.getPotentialVariableMap();
var variable;
// This check ensures that if a new variable is being created from a
// workspace that already has a variable of the same name and type as
// a potential variable, that potential variable gets turned into a
// real variable and thus there aren't duplicate options in the field_variable
// dropdown.
if (potentialVarMap && opt_type) {
variable = Blockly.Variables.realizePotentialVar(validatedText,
opt_type, workspace, false);
}
if (!variable) {
variable = workspace.createVariable(validatedText, opt_type, null, isLocal, isCloud);
}
var flyout = workspace.isFlyout ? workspace : workspace.getFlyout();
var variableBlockId = variable.getId();
if (flyout.setCheckboxState) {
flyout.setCheckboxState(variableBlockId, true);
}
if (opt_callback) {
opt_callback(variableBlockId);
}
} else {
// User canceled prompt without a value.
if (opt_callback) {
opt_callback(null);
}
}
}, modalTitle, opt_type);
};
/**
* This function provides a common interface for variable name validation agnostic
* of type. This is so that functions like Blockly.Variables.createVariable and
* Blockly.Variables.renameVariable can call a single function (with a single
* type signature) to validate the user-provided name for a variable.
* @param {string} type The type of the variable for which the provided name
* should be validated.
* @param {string} text The user-provided text that should be validated as a
* variable name.
* @param {!Blockly.Workspace} workspace The workspace on which to validate the
* variable name. This is the workspace used to check whether the variable
* already exists.
* @param {Array<string>} additionalVars A list of additional var names to check
* for conflicts against.
* @param {boolean} isCloud Whether the variable is a cloud variable.
* @param {function(?string=)=} opt_callback An optional function to be called on
* a pre-existing variable of the user-provided name. This function is currently
* only used for broadcast messages.
* @return {string} The validated name according to the parameters given, if
* the name is determined to be valid, or null if the name
* is determined to be invalid/in-use, and the calling function should not
* proceed with creating or renaming the variable.
* @private
*/
Blockly.Variables.nameValidator_ = function(type, text, workspace, additionalVars,
isCloud, opt_callback) {
// The validators for the different variable types require slightly different arguments.
// For broadcast messages, if a broadcast message of the provided name already exists,
// the validator needs to call a function that updates the selected
// field option of the dropdown menu of the block that was used to create the new message.
// For scalar variables and lists, the validator has the same validation behavior, but needs
// to know which type of variable to check for and needs a type-specific error message
// that is displayed when a variable of the given name and type already exists.
if (type == Blockly.BROADCAST_MESSAGE_VARIABLE_TYPE) {
return Blockly.Variables.validateBroadcastMessageName_(text, workspace, opt_callback);
} else if (type == Blockly.LIST_VARIABLE_TYPE) {
return Blockly.Variables.validateScalarVarOrListName_(text, workspace, additionalVars, false, type,
Blockly.Msg.LIST_ALREADY_EXISTS);
} else {
return Blockly.Variables.validateScalarVarOrListName_(text, workspace, additionalVars, isCloud, type,
Blockly.Msg.VARIABLE_ALREADY_EXISTS);
}
};
/**
* Validate the given name as a broadcast message type.
* @param {string} name The name to validate
* @param {!Blockly.Workspace} workspace The workspace the name should be validated
* against.
* @param {function(?string=)=} opt_callback An optional function to call if a broadcast
* message already exists with the given name. This function will be called on the id
* of the existing variable.
* @return {string} The validated name, or null if invalid.
* @private
*/
Blockly.Variables.validateBroadcastMessageName_ = function(name, workspace, opt_callback) {
if (!name) { // no name was provided or the user cancelled the prompt
return null;
}
var variable = workspace.getVariable(name, Blockly.BROADCAST_MESSAGE_VARIABLE_TYPE);
if (variable) {
// If the user provided a name for a broadcast message that already exists,
// use the provided callback function to update the selected option in
// the field of the block that was used to create
// this message.
if (opt_callback) {
opt_callback(variable.getId());
}
// Return null to signal to the calling function that we do not want to create
// a new variable since one already exists.
return null;
} else {
// The name provided is actually a new name, so the calling
// function should go ahead and create it as a new variable.
return name;
}
};
/**
* Validate the given name as a scalar variable or list type.
* This function is also responsible for any user facing error-handling.
* @param {string} name The name to validate
* @param {!Blockly.Workspace} workspace The workspace the name should be validated
* against.
* @param {Array<string>} additionalVars A list of additional variable names to check
* for conflicts against.
* @param {boolean} isCloud Whether the variable is a cloud variable.
* @param {string} type The type to validate the variable as. This should be one of
* Blockly.SCALAR_VARIABLE_TYPE or Blockly.LIST_VARIABLE_TYPE.
* @param {string} errorMsg The type-specific error message the user should see
* if a variable of the validated, given name and type already exists.
* @return {string} The validated name, or null if invalid.
* @private
*/
Blockly.Variables.validateScalarVarOrListName_ = function(name, workspace, additionalVars,
isCloud, type, errorMsg) {
// For scalar variables, we don't want leading or trailing white space
name = Blockly.Variables.trimName_(name);
if (!name) {
return null;
}
if (isCloud) {
name = Blockly.Variables.CLOUD_PREFIX + name;
}
if (workspace.getVariable(name, type) || additionalVars.indexOf(name) >= 0) {
// error
Blockly.alert(errorMsg.replace('%1', name));
return null;
} else { // trimmed name is valid
return name;
}
};
/**
* Rename a variable with the given workspace, variableType, and oldName.
* @param {!Blockly.Workspace} workspace The workspace on which to rename the
* variable.
* @param {Blockly.VariableModel} variable Variable to rename.
* @param {function(?string=)=} opt_callback A callback. It will
* be passed an acceptable new variable name, or null if change is to be
* aborted (cancel button), or undefined if an existing variable was chosen.
*/
Blockly.Variables.renameVariable = function(workspace, variable,
opt_callback) {
// Validation and modal message/title depends on the variable type
var promptMsg, modalTitle;
var varType = variable.type;
if (varType == Blockly.BROADCAST_MESSAGE_VARIABLE_TYPE) {
console.warn('Unexpected attempt to rename a broadcast message with ' +
'id: ' + variable.getId() + ' and name: ' + variable.name);
return;
}
if (varType == Blockly.LIST_VARIABLE_TYPE) {
promptMsg = Blockly.Msg.RENAME_LIST_TITLE;
modalTitle = Blockly.Msg.RENAME_LIST_MODAL_TITLE;
} else {
// Default for all other types of variables
promptMsg = Blockly.Msg.RENAME_VARIABLE_TITLE;
modalTitle = Blockly.Msg.RENAME_VARIABLE_MODAL_TITLE;
}
var validate = Blockly.Variables.nameValidator_.bind(null, varType);
var promptText = promptMsg.replace('%1', variable.name);
var promptDefaultText = variable.name;
if (variable.isCloud && variable.name.indexOf(Blockly.Variables.CLOUD_PREFIX) == 0) {
promptDefaultText = promptDefaultText.substring(Blockly.Variables.CLOUD_PREFIX.length);
}
Blockly.prompt(promptText, promptDefaultText,
function(newName, additionalVars) {
if (variable.isCloud &&
newName.length > 0 && newName.indexOf(Blockly.Variables.CLOUD_PREFIX) == 0) {
newName = newName.substring(Blockly.Variables.CLOUD_PREFIX.length);
// The name validator will add the prefix back
}
additionalVars = additionalVars || [];
var additionalVarNames = variable.isLocal ? [] : additionalVars;
var validatedText = validate(newName, workspace, additionalVarNames, variable.isCloud);
if (validatedText) {
workspace.renameVariableById(variable.getId(), validatedText);
if (opt_callback) {
opt_callback(newName);
}
} else {
// User canceled prompt without a value.
if (opt_callback) {
opt_callback(null);
}
}
}, modalTitle, varType);
};
/**
* Strip leading and trailing whitespace from the given name, for use with
* user provided name for scalar variables and lists.
* @param {string} name The user-provided name of the variable.
* @return {string} The trimmed name, or whatever falsey value was originally provided.
*/
Blockly.Variables.trimName_ = function(name) {
if (name) {
return goog.string.trim(name);
} else {
// Return whatever was provided
return name;
}
};
/**
* Generate XML string for variable field.
* @param {!Blockly.VariableModel} variableModel The variable model to generate
* an XML string from.
* @param {?string} opt_name The optional name of the field, such as "VARIABLE"
* or "LIST". Defaults to "VARIABLE".
* @return {string} The generated XML.
* @private
*/
Blockly.Variables.generateVariableFieldXml_ = function(variableModel, opt_name) {
// The variable name may be user input, so it may contain characters that need
// to be escaped to create valid XML.
var typeString = variableModel.type;
if (typeString == '') {
typeString = '\'\'';
}
var fieldName = opt_name || 'VARIABLE';
var text = '<field name="' + fieldName + '" id="' + variableModel.getId() +
'" variabletype="' + goog.string.htmlEscape(typeString) +
'">' + goog.string.htmlEscape(variableModel.name) + '</field>';
return text;
};
/**
* Helper function to look up or create a variable on the given workspace.
* If no variable exists, creates and returns it.
* @param {!Blockly.Workspace} workspace The workspace to search for the
* variable. It may be a flyout workspace or main workspace.
* @param {string} id The ID to use to look up or create the variable, or null.
* @param {string=} opt_name The string to use to look up or create the
* variable.
* @param {string=} opt_type The type to use to look up or create the variable.
* @return {!Blockly.VariableModel} The variable corresponding to the given ID
* or name + type combination.
* @package
*/
Blockly.Variables.getOrCreateVariablePackage = function(workspace, id, opt_name,
opt_type) {
var variable = Blockly.Variables.getVariable(workspace, id, opt_name,
opt_type);
if (!variable) {
variable = Blockly.Variables.createVariable_(workspace, id, opt_name,
opt_type);
}
return variable;
};
/**
* Look up a variable on the given workspace.
* Always looks in the main workspace before looking in the flyout workspace.
* Always prefers lookup by ID to lookup by name + type.
* @param {!Blockly.Workspace} workspace The workspace to search for the
* variable. It may be a flyout workspace or main workspace.
* @param {string} id The ID to use to look up the variable, or null.
* @param {string=} opt_name The string to use to look up the variable. Only
* used if lookup by ID fails.
* @param {string=} opt_type The type to use to look up the variable. Only used
* if lookup by ID fails.
* @return {?Blockly.VariableModel} The variable corresponding to the given ID
* or name + type combination, or null if not found.
* @package
*/
Blockly.Variables.getVariable = function(workspace, id, opt_name, opt_type) {
var potentialVariableMap = workspace.getPotentialVariableMap();
// Try to just get the variable, by ID if possible.
if (id) {
// Look in the real variable map before checking the potential variable map.
var variable = workspace.getVariableById(id);
if (!variable && potentialVariableMap) {
variable = potentialVariableMap.getVariableById(id);
}
} else if (opt_name) {
if (opt_type == undefined) {
throw new Error('Tried to look up a variable by name without a type');
}
// Otherwise look up by name and type.
var variable = workspace.getVariable(opt_name, opt_type);
if (!variable && potentialVariableMap) {
variable = potentialVariableMap.getVariable(opt_name, opt_type);
}
}
return variable;
};
/**
* Helper function to create a variable on the given workspace.
* @param {!Blockly.Workspace} workspace The workspace in which to create the
* variable. It may be a flyout workspace or main workspace.
* @param {string} id The ID to use to create the variable, or null.
* @param {string=} opt_name The string to use to create the variable.
* @param {string=} opt_type The type to use to create the variable.
* @return {!Blockly.VariableModel} The variable corresponding to the given ID
* or name + type combination.
* @private
*/
Blockly.Variables.createVariable_ = function(workspace, id, opt_name,
opt_type) {
var potentialVariableMap = workspace.getPotentialVariableMap();
// Variables without names get uniquely named for this workspace.
if (!opt_name) {
var ws = workspace.isFlyout ? workspace.targetWorkspace : workspace;
opt_name = Blockly.Variables.generateUniqueName(ws);
}
// Create a potential variable if in the flyout.
if (potentialVariableMap) {
var variable = potentialVariableMap.createVariable(opt_name, opt_type, id);
} else { // In the main workspace, create a real variable.
var variable = workspace.createVariable(opt_name, opt_type, id);
}
return variable;
};
/**
* Helper function to get the list of variables that have been added to the
* workspace after adding a new block, using the given list of variables that
* were in the workspace before the new block was added.
* @param {!Blockly.Workspace} workspace The workspace to inspect.
* @param {!Array.<!Blockly.VariableModel>} originalVariables The array of
* variables that existed in the workspace before adding the new block.
* @return {!Array.<!Blockly.VariableModel>} The new array of variables that were
* freshly added to the workspace after creating the new block, or [] if no
* new variables were added to the workspace.
* @package
*/
Blockly.Variables.getAddedVariables = function(workspace, originalVariables) {
var allCurrentVariables = workspace.getAllVariables();
var addedVariables = [];
if (originalVariables.length != allCurrentVariables.length) {
for (var i = 0; i < allCurrentVariables.length; i++) {
var variable = allCurrentVariables[i];
// For any variable that is present in allCurrentVariables but not
// present in originalVariables, add the variable to addedVariables.
if (!originalVariables.includes(variable)) {
addedVariables.push(variable);
}
}
}
return addedVariables;
};