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README.md

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Dart

  • What is the programming, how does the program work, information about Flutter and Dart, Data types, variables, naming conventions, work logic of variables, RAM –structure Heap and Stack memory
  • Strings, interpolation, multi-line and raw string, operations on string
  • Operators (maybe 2 lessons)
  • If-else, else if, switch-case, ternary, assert
  • While, do while, for, for-each, break and continue
  • OOP, Class and Objects, methods, class members, create simple class, Constructor, Named Constructor, Factory Constructor, setter and getter, runtime type
  • Initializer list, Constant Constructors, Static keyword, Static methods and variables
  • Inheritance, Encapsulation, Abstraction, Polymorphism, Abstract class and methods, override and overload
  • Enums, Mixins, Extension methods, Generic classes and methods
  • Final and Const, List, Map and Set data structure and their methods
  • Exceptions, Library and Visibility
  • Asynchrony support – 1 (Future), async, sync, await
  • Asynchrony support – 2 (Stream), async*, yield, yield*
  • Difference between Multithread and Asynchronous programming, practice
  • Generators, Typedefs, Callable Classes, Annotation and Metadata, Comments
  • Repetition
  • Callbacks
  • Timer
  • I/O, writing pure Dart code
  • HashSet, HashMap
  • Sound Null Safety

Flutter

  • Flutter Basics Widgets
  • Stateful and Stateless Widgets, Three Tree Structure – Widget, Element and Render Trees
  • Input Fields
  • Layouts – 1 (Column, Row, ListView, GridView, Stack, Table, Wrap, Padding, SizedBox, FractionallySizedBox, Container, Center, ConstrainedBox)
  • Layouts – 2 (IndexedStack, LayoutBuilder, LimitedBox, OverflowBox, IntrinsicHeight, IntrinsicWidth, Expanded, FittedBox, AspectRatio, Align)
  • Material Components
  • Buttons, Dialogs, Alerts and Panels
  • Scrolling
  • Cupertino-style Widgets
  • Animations
  • Navigation
  • Networking
  • Storing data
  • Internationalizing app, Dynamic theme
  • Inherited Widget, ValueNotifier, ValueNotifierBuilder
  • Provider State Management
  • BLoC State Management – 1
  • BLoC State Management – 2
  • Debugging, Unit Testing, UI Testing, Integration Testing
  • Platform Channel
  • Isolates
  • Practice and Repetition
  • Build Image Loader app (UI)
  • SOLID principles, BLoC Architecture, Applying Design Patterns to our code (Logic)
  • SOLID principles, BLoC Architecture, Applying Design Patterns to our code (Logic) (Part 2)
  • Using git and Github for version control
  • Complete app for production
  • Last configurations for APK, Building release APK
  • Publish APK on Play Store
  • Repetation
  • JsonSerilizable, Dio, Retrofit, Build Runner
  • Writing and publishing your packages

Useful Links

UI and FLutter


Dart


SOLID, Design Patterns, Tips


Data Structures

Useful tools and functionalities


Testing


Useful Packages


Firebase


State Management

Building and Deploying APK