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Enforce the singleton property with a private constructor or an Enum type

#Singleton is a class that can be instantiated exactly once. It is a stateless object or a unique system component. Singleton can make it difficult to test its clients.

There are two ways to create a Singleton using class and one way using Enum. In both approaches, the class would have a private constructor and a public static member to access the Singleton instance.

  1. Public member is a final field
public class Elvis {
	public static final Elvis INSTANCE = new Elvis();
	private Elvis() { }

	private void leave() { }
}

The private constructor can be accessed reflectively using the AccessibleObject.setAccessible method. To defend against this, modify the constructor to throw an error on the second instance creation.

Pros:

  • Simpler
  • Exposes the class as a singleton
  1. Public member is Static factory method
public class Elvis {
	private static final Elvis INSTANCE = new Elvis();
	private Elvis() { }

	public static Elvis getInstance() {
		return INSTANCE;
	}

	private void leave() { }
}

Pros:

  • Flexibility, the returned instance can be modified based on the need (e.g., returning different objects for each thread)
  • Can write a generic singleton factory
  • The static factory method can be used as a supplier

If we want to make the Singleton class serializable and maintain the Singleton guarantee, declare all the instance fields as transient and provide a readResolve() method.

The transient field in Java is a field that is not included in the serialization process, allowing you to exclude specific data from being stored or transmitted when working with serialized objects. The readResolve() method is called when an object is deserialized. In the readResolve() method, the singleton instance can be returned. This will prevent the creation of multiple singleton instances.

private Object readResolve() { return INSTANCE; }

The third way to implement a Singleton is by declaring a single-element Enum:

public enum Elvis {
	INSTANCE;

	private void leave() { }
}

The Enum approach is more similar to the public final member approach.

Pros:

  • Concise
  • Out-of-the-box support for serialization
  • Out-of-the-box guarantee against multiple instantiation.

The single-element enum is the best way to implement a Singleton. However, there is one caveat: it can't be used if the Singleton needs to extend any superclass other than Enum.

Enum can implement an interface.