Skip to content

Latest commit

 

History

History
234 lines (174 loc) · 7.41 KB

README.md

File metadata and controls

234 lines (174 loc) · 7.41 KB

flutter_app_android_widget

A plain Flutter application with Android widget.

Getting Started

This project is a starting point for a Flutter application.

A few resources to get you started if this is your first Flutter project:

For help getting started with Flutter, view our online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.

Flutter Android communication

Dart setup

Go to main.dart and add the following top-level function:

void initializeAndroidWidgets() {
  if (Platform.isAndroid) {
    // Initialize flutter
    WidgetsFlutterBinding.ensureInitialized();

    const MethodChannel channel = MethodChannel('com.example.app/widget');

    final CallbackHandle callback = PluginUtilities.getCallbackHandle(onWidgetUpdate);
    final handle = callback.toRawHandle();

    channel.invokeMethod('initialize', handle);
  }
}

then call this function before running your app

void main() {
  initializeAndroidWidgets();
  runApp(MyApp());
}

this will ensure that we can get a callback handle on the native side for our entry point.

Now add an entry point like so:

void onWidgetUpdate() {
  // Initialize flutter
  WidgetsFlutterBinding.ensureInitialized();

  const MethodChannel channel = MethodChannel('com.example.app/widget');

  // If you use dependency injection you will need to inject
  // your objects before using them.

  channel.setMethodCallHandler(
    (call) async {
      final id = call.arguments;

      print('on Dart ${call.method}!');

      // Do your stuff here...
      final result = Random().nextDouble();

      return {
        // Pass back the id of the widget so we can update it later
        'id': id,
        // Some data of type double
        'value': result,
      };
    },
  );
}

This function will be the entry point for our widgets and gets called when our widgets onUpdate method is called. We can then pass back some data (for example after calling an api).

Android setup

The samples here are in Kotlin but should work with some minor adjustments also in Java.

Create a WidgetHelper class that will help us in storing and getting a handle to our entry point:

class WidgetHelper {
    companion object  {
        private const val WIDGET_PREFERENCES_KEY = "widget_preferences"
        private const val WIDGET_HANDLE_KEY = "handle"

        const val CHANNEL = "com.example.app/widget"
        const val NO_HANDLE = -1L

        fun setHandle(context: Context, handle: Long) {
            context.getSharedPreferences(
                WIDGET_PREFERENCES_KEY,
                Context.MODE_PRIVATE
            ).edit().apply {
                putLong(WIDGET_HANDLE_KEY, handle)
                apply()
            }
        }

        fun getRawHandle(context: Context): Long {
            return context.getSharedPreferences(
                WIDGET_PREFERENCES_KEY,
                Context.MODE_PRIVATE
            ).getLong(WIDGET_HANDLE_KEY, NO_HANDLE)
        }
    }
}

Replace your MainActivity with this:

class MainActivity : FlutterActivity(), MethodChannel.MethodCallHandler {
    override fun configureFlutterEngine(@NonNull flutterEngine: FlutterEngine) {
        GeneratedPluginRegistrant.registerWith(flutterEngine)

        val channel = MethodChannel(flutterEngine.dartExecutor.binaryMessenger, WidgetHelper.CHANNEL)
        channel.setMethodCallHandler(this)
    }

    override fun onMethodCall(call: MethodCall, result: MethodChannel.Result) {
        when (call.method) {
            "initialize" -> {
                if (call.arguments == null) return
                WidgetHelper.setHandle(this, call.arguments as Long)
            }
        }
    }
}

This will simply ensure that we store the handle (the hash of the entry point) to SharedPreferences to be able to retrieve it later in the widget.

Now modify your AppWidgetProvider to look something similar to this:

class CustomAppWidgetProvider : AppWidgetProvider(), MethodChannel.Result {

    private val TAG = this::class.java.simpleName

    companion object {
        private var channel: MethodChannel? = null;
    }

    private lateinit var context: Context

    override fun onUpdate(context: Context, appWidgetManager: AppWidgetManager, appWidgetIds: IntArray) {
        this.context = context

        initializeFlutter()

        for (appWidgetId in appWidgetIds) {
            updateWidget("onUpdate ${Math.random()}", appWidgetId, context)
            // Pass over the id so we can update it later...
            channel?.invokeMethod("update", appWidgetId, this)
        }
    }

    private fun initializeFlutter() {
        if (channel == null) {
            FlutterMain.startInitialization(context)
            FlutterMain.ensureInitializationComplete(context, arrayOf())

            val handle = WidgetHelper.getRawHandle(context)
            if (handle == WidgetHelper.NO_HANDLE) {
                Log.w(TAG, "Couldn't update widget because there is no handle stored!")
                return
            }

            val callbackInfo = FlutterCallbackInformation.lookupCallbackInformation(handle)
            // You could also use a hard coded value to save you from all
            // the hassle with SharedPreferences, but alas when running your
            // app in release mode this would fail.
            val entryPointFunctionName = callbackInfo.callbackName

            // Instantiate a FlutterEngine.
            val engine = FlutterEngine(context.applicationContext)
            val entryPoint = DartEntrypoint(FlutterMain.findAppBundlePath(), entryPointFunctionName)
            engine.dartExecutor.executeDartEntrypoint(entryPoint)

            // Register Plugins when in background. When there 
            // is already an engine running, this will be ignored (although there will be some
            // warnings in the log).
            GeneratedPluginRegistrant.registerWith(engine)

            channel = MethodChannel(engine.dartExecutor.binaryMessenger, WidgetHelper.CHANNEL)
        }
    }

    override fun success(result: Any?) {
        Log.d(TAG, "success $result")

        val args = result as HashMap<*, *>
        val id = args["id"] as Int
        val value = args["value"] as Double

        updateWidget("onDart $value", id, context)
    }

    override fun notImplemented() {
        Log.d(TAG, "notImplemented")
    }

    override fun error(errorCode: String?, errorMessage: String?, errorDetails: Any?) {
        Log.d(TAG, "onError $errorCode")
    }

    override fun onDisabled(context: Context?) {
        super.onDisabled(context)
        channel = null
    }
}

internal fun updateWidget(text: String, id: Int, context: Context) {
    val views = RemoteViews(context.packageName, R.layout.small_widget).apply {
        setTextViewText(R.id.appwidget_text, text)
    }

    val manager = AppWidgetManager.getInstance(context)
    manager.updateAppWidget(id, views)
}

The important thing here is initializeFlutter that will make sure we can get a handle to our entry point. In onUpdate we are then calling channel?.invokeMethod("update", appWidgetId, this) that will trigger the callback in our MethodChannel on the dart side defined earlier. Then we handle the result later in success (at least when the call is successful).