From 19530ddca1167e48503a4841dc08046d7df47f67 Mon Sep 17 00:00:00 2001 From: Emil Zhai Date: Sat, 26 Jul 2014 00:16:42 +0800 Subject: [PATCH] Release V2 --- ScreenShot/src/MY_ScreenShot.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ScreenShot/src/MY_ScreenShot.lua b/ScreenShot/src/MY_ScreenShot.lua index c7808976d..f281bcf94 100644 --- a/ScreenShot/src/MY_ScreenShot.lua +++ b/ScreenShot/src/MY_ScreenShot.lua @@ -169,4 +169,4 @@ end MY.Game.AddHotKey("MY_ScreenShot_Hotkey", _L["shotscreen"], function() MY_ScreenShot.ShotScreen((MY_ScreenShot.GetConfig('bAutoHideUI') and MY_ScreenShot.Const.HIDE_UI) or nil) end, nil) MY.Game.AddHotKey("MY_ScreenShot_Hotkey_HideUI", _L["shotscreen without ui"], function() MY_ScreenShot.ShotScreen(MY_ScreenShot.Const.HIDE_UI) end, nil) MY.Game.AddHotKey("MY_ScreenShot_Hotkey_ShowUI", _L["shotscreen with ui"], function() MY_ScreenShot.ShotScreen(MY_ScreenShot.Const.SHOW_UI) end, nil) -MY.RegisterPanel( "ScreenShot", _L["screenshot helper"], "UI/Image/Minimap/Minimap.UITex|197", {255,127,0,200}, { OnPanelActive = _MY_ScreenShot.OnPanelActive, OnPanelDeactive = _MY_ScreenShot.OnPanelDeactive } ) +MY.RegisterPanel( "ScreenShot", _L["screenshot helper"], "UI/Image/UICommon/Commonpanel.UITex|9", {255,127,0,200}, { OnPanelActive = _MY_ScreenShot.OnPanelActive, OnPanelDeactive = _MY_ScreenShot.OnPanelDeactive } )