A Kenken puzzle generator & solver
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Updated
Dec 22, 2018 - Python
A Kenken puzzle generator & solver
Based on The Same Game, from Simon Tatham's Portable Puzzle Collection. Created as the final project for the Artificial Intelligence class at Belmont University, Fall 2018 Semester.
"Artificial Intelligence - A Modern Approach - Third Edition"
🦎 Basic python stuff.
An implementation of the UC Berkeley's "Introduction to Artificial Intelligence" (CS 188) course's Pac-Man project.
A KenKen python solver that represents the game as a Constraint Satisfaction Problem (CSP) and can use several algorithms for its solution.
A simple kakuro CSP problem solver from AIMA python https://github.com/aimacode/aima-python
A Python 3.4 implementation of the classic game, Hunt the Wumpus where we tromp around through a cave of 20 rooms trying to hunt down a fictional creature called the Wumpus while avoiding hazards. Implemented using aima3, fol, querying the KB.
📻📡 Solving the Constraint Satisfaction Radio Link Frequency Assignment Problem, using FC and MAC algorithms with the dom/wdeg heuristic. An attempt to solve it with MIN-CONFLICTS algorithm and some comparisons are also made.
Project for the MSc in Artificial Intelligence of the University of Bologna, academic year 2023/2024. Tablut Challenge from the Fundamentals of Artificial Intelligence and Knowledge Representation course
RLFA Problem AIMA Python
Python 3.11 implementation of the exercises from "Artificial Intelligence: A Modern Approach" (4e) - Russell & Norvig
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