VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.
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Updated
Jan 26, 2024 - C#
VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.
Phiz is a tool that allows you to perform facial motion capture from any device and location.
Send mediapipe data to unreal engine with livelink.
Realtime 3D avatar system and cross-platform rendering engine built from scratch for web3 interoperability and the open metaverse.
Cross-platform SDK for facial motion capture producing blendshapes and rigid head poses in 3D space in realtime from photos or videos.
Alter SDK lets you easily pipe avatars with motion capture into your game, app, or website. It just works.
The invention relates to a method for cartoon face data synthesis.
Fit 3D lines define on the blendshape mesh to 2D lines detected on the image.
A software able to animate a 3D mesh with live recorded facial expressions
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