RtAudio binding for Node
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Updated
Jun 30, 2024 - C++
RtAudio binding for Node
A Breakout clone written in C++/CLI using DirectX 8, complete with level editor written in C#.
Go reinterpretation of https://github.com/spencerharmon/qwertysynth
FreeBasic's Examples for VisualFBEditor and MyFbFramework
A fan-remake of the classic strategy and platform game for MS-DOS and the Commodore Amiga. This version is extremely old, obsolete and for reference only. It is NOT the latest version of this game and was only designed for Win9x/XP 32-bit systems and will not run properly on Win7 and later because of Explorer highjacking 8-bit palette changes.
Light-weight DirectX 1-7, 8, and 9 wrappers.
DirectX 1-7, 8, and 9 log wrappers.
Source code for the titleless game I was making in C++.
A cross-platform C++ library for recording, playing, and processing audio.
dxguid.lib
directsound example for VisualFBEditor
Aerials Audio System with miniaudio
Small Example of Using DirectSound in C++
GSS is a Shoutcast compatible mp3 streaming server with winamp plugin support
2006 微軟潛能創意盃軟體設計組 第三名。題目:隨意桌面,數位溝通。
A demo program for Delphi thats play mp3 files with DirectSound/OpenAl by using the famous minimp3 library built in. No external mp3 decoder required
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