[NeurIPS 2022] PerfectDou: Dominating DouDizhu with Perfect Information Distillation
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Updated
May 14, 2024 - Python
[NeurIPS 2022] PerfectDou: Dominating DouDizhu with Perfect Information Distillation
游戏AI的顶会论文总结与分类~还有游戏AI的基础问题与算法讨论。game AI paper list~
Develop a 3D interactive graphics rendering engine
This repo is a live list of papers on game playing and large multimodality model - "A Survey on Game Playing Agents and Large Models: Methods, Applications, and Challenges".
Created in Unity 5 for the purposes of learning AI techniques. Features behaviour trees and A* pathfinding.
Multithread version of behaviac. 多线程版本的behaviac
Research On Utility AI In Game Development
Tak implementation with AI and factor explorer/experimenter. https://en.wikipedia.org/wiki/Tak_(game)
Learning go and recreating a school lab i did in game artificial intelligence for my algorithms and data structures course. Originally made in java
This is a simple Pacman game created in python that runs on the terminal
Game AI, front end player and game logic for Hive (https://www.gen42.com/games/hive)
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