Ecere SDK (eC Language, Ecere IDE, Cross platform GUI, graphics, and more) — http://ec-lang.org —
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Updated
Jul 11, 2024 - eC
Ecere SDK (eC Language, Ecere IDE, Cross platform GUI, graphics, and more) — http://ec-lang.org —
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
Evergine.MRTK provides a set of components and features to accelerate cross-platform XR application development in Evergine.
The MixedRealityToolkit is a collection of scripts and components intended to accelerate the development of mixed reality applications targeting Windows Mixed Reality.
Azure Communication Services (ACS) empower developers to seamlessly integrate voice, video, chat, telephony, and email communications into their applications. In this HoloLens 2 sample application, we focus on Teams interoperability, specifically joining Teams meetings.
OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
CIDER: Collaborative Interior Design in Extended Reality. Application for Hololens 2 to allow collaborative manipulation between 2 or more users. The app is a practical demo linked to the following paper: https://doi.org/10.1145/3605390.3605419
Graphics tools and components for developing Mixed Reality applications in Unity.
⭐ Bringing WebXR to Unity 3D ! B-)
This is a simulator of a Cross-Reality-Environment called SpatialTouch. The visualization below the screen is projected on the surface. The visualization above the screen is rendered in AR HMD. Two views are seamlessly combined into a cohesive 3D representation from the first person view.
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
Public repository for open source VirManDC
Fork of the Microsoft OpenXR plugin for the Unreal Engine 5 which is deprecated and was not supported after UE 5.1
Easily collect subjective measures in AR environments optimized for HoloLens.
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