mapgeneration
Here are 15 public repositories matching this topic...
An attempt to create an easy to use map generator for DnD and other tabletops
-
Updated
Feb 11, 2018 - Java
This project creates a random obstacle map (matrix) where an obstacle is generated with a 100% of probability if it has at least another wall around it, but less or equal than MAX_AROUND_WALLS obstacles surrounding it: (0 < obstacles around <= MAX_AROUND_WALLS). To count the number of walls around, it is used the 8-neighbour model. However, if t…
-
Updated
Feb 25, 2022 - Java
A tools that helps with generating map tiles from given images and data
-
Updated
Oct 9, 2022 - C#
Generates 2D maps using the Cellular Automata algorithm
-
Updated
May 19, 2022 - Go
A 2D game, made with LibGDX. Dungeons, maps, mobs and more coming up. Grinding will be a theme of the game, but up until then there is a lot of work to do.
-
Updated
Aug 10, 2024 - Java
Map generator out of OSM and HGT elevation file inputs 🗺️
-
Updated
Apr 13, 2024 - Java
Scripts for generating an isometric map in Unity, complete with colliders and pathfinding.
-
Updated
Oct 14, 2019 - ShaderLab
Generates 2D maps using the Cellular Automata algorithm
-
Updated
May 19, 2022 - Python
Using the wavefunction collapse algorithm to generate random maps with BSicons from Wikipedia
-
Updated
Jun 26, 2020 - JavaScript
Python programm showing A* path finding on quadtree representation of a 2D map.
-
Updated
Jun 20, 2019 - Python
Improve this page
Add a description, image, and links to the mapgeneration topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the mapgeneration topic, visit your repo's landing page and select "manage topics."