Maya Script in python for 2022 and before. Create MASH for whole groups of meshes at once, and get the texture color to apply it to the MASH_Color
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Updated
Sep 12, 2021 - Python
Maya Script in python for 2022 and before. Create MASH for whole groups of meshes at once, and get the texture color to apply it to the MASH_Color
Useful scripts for Maya written in MEL and PYTHON language
Light linking data exporter and importer for Maya and MtoA lights
*currently in progress*
This autorig will create controls, FK and IK. Not the joints. This is made for students who are just starting to rig or animate.
A collection of some of the code I have worked on over the past few years. For footage of some of these scripts in action, check out my ArtStation linked to below.
Sets up and automatically plays a game of Jenga; in a new/random way each time. Determines and declares the winner or tie.
Collection of Created Maya Scripts
This tool is designed to automate the creation of an inverse kinematics (IK) Spline limb setup in Autodesk Maya. It generates a flexible limb rig with advanced controls for bending, stretching, and squashing. The tool supports both arm and leg types and streamlines the process of rigging character limbs.
Scripts for retargeting Maya animation to URDF (Unified Robotics Description Format)
It’s a tool to help artists create new shaders with all the textures and utilities connected with only one button.
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