A Java Go game with ancient rules integration, SGF support and AI mechanics
-
Updated
Apr 14, 2015 - Java
A Java Go game with ancient rules integration, SGF support and AI mechanics
Un-winnable game of Tic Tac Toe using MinMax
An implementation of the Min-Max algorithm to determine the rareness of the codons within a base pair sequence.
Building a model for identifying potential Enron fraudsters based on financial and e-mail data with the use of Python. From data exploration to building and validating an algorithm.
Search/MinMax/CSP/BayesNets/HMMs
Tic Tac Toe game with AI
🏆 Make an AI capable of beating human players at Gomoku
Natural Language processing program that can identify hand written letters .
Making a Smart TicTacToe game implemented with different algorithms
A MinMax based Othello/Reversi AI for 8x8 & 10x10
NightFox is an AI capable of playing state based games without using neural networks and purely on primitive AI algorithms.
Add a description, image, and links to the minmax topic page so that developers can more easily learn about it.
To associate your repository with the minmax topic, visit your repo's landing page and select "manage topics."