Flexible Object Reconstruction from Multiple Silhouettes. Cashman & Fitzgibbon, 'What Shape are Dolphins? Building 3D Morphable Models from 2D Images', 2012. Updated 2018, Jason Manley.
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Updated
Mar 7, 2018 - MATLAB
Flexible Object Reconstruction from Multiple Silhouettes. Cashman & Fitzgibbon, 'What Shape are Dolphins? Building 3D Morphable Models from 2D Images', 2012. Updated 2018, Jason Manley.
Project Page of Synthesizing Normalized Faces From Facial Identity Features - [CVPR 2017]
Fixed version of https://github.com/tomguluson92/PRNet_PyTorch
Basel morphable face model mesh and texture generator using GPU.
The provided program robustly learns a multilinear face model from databases with missing data, corrupt data, wrong semantic correspondence, and inaccurate vertex correspondence.
The provided program loads a multilinear wavelet model and fits this model to a point cloud or a triangle mesh.
The program loads a global or a local linear statistical face model and fits it to a point cloud or triangle mesh.
The provided program loads a multilinear face model and fits this model to a point cloud or a triangle mesh.
The provided program jointly optimizes a multilinear face model and the registration of the face scans used for model training.
Regional 3D face reconstruction (Ocular Region)
Blender add-on to implement VOCA neural network.
The idea of this list is to collect shared data and algorithms around 3D Morphable Models. You are invited to contribute to this list by adding a pull request. The original list arised from the Dagstuhl seminar on 3D Morphable Models https://www.dagstuhl.de/19102 in March 2019.
Example code for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 3D keypoints and 3D scans.
Learning to Regress 3D Face Shape and Expression from an Image without 3D Supervision
Tensorflow framework for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 2D or 3D keypoints, and how to generate textured head meshes from Images.
Visualize 3d meshes via scripting in scheme
This is a implementation of the 3D FLAME model in PyTorch
A high-fidelity 3D face reconstruction library from monocular RGB image(s)
Blender Add-on for the FLAME face model
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