C++ implementation of the board game Rush Hour (Windows exe download only)
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Updated
May 18, 2017
C++ implementation of the board game Rush Hour (Windows exe download only)
Greedy Algorithm to minimize lateness when scheduling jobs on a processor
Algorithm to test if a given graph is Bipartite or not
Finds how similar 2 lists of rating are using the Divide and Conquer approach. Extension of MergeSort that actually displays the specific inversions as well as just counting the total number.
Finds a Topological Ordering of vertices in a Directed Acyclic Graph
Command line implementation of the board game Mastermind for a Software Engineering class
Reveal password fields with a keyboard shortcut or click of the Extension icon
A C# Comparer to sort lists of data that could be either numeric of string replacing the default alphabetical sort which doesn't always work for numbers.
Application of Breadth-First Search to see if a directed graph is Strongly Connected
Shortest Paths from every vertex to a goal vertex allowing negative-weight edges (when Dijkstra's fails)
Invert Selection of checkboxes or radio buttons in an HTML form
Weighted Interval Scheduling, the classic Dynamic Programming problem implemented in Java
Greedy Algorithm to find a minimum spanning tree in an undirected graph by deleting heaviest edges unless it would disconnect the graph
Binary hexadecimal converter
A list of projects I've worked on. GitHub's organization is lacking in my opinion, so this serves as an index & root of all my work (I'm Noah Patullo, not Pattullo or Patulo. I have a unique name & this should help clarify who I am)
Autofill NetID when logging into Blackboard & syncs across signed-in Chrome browsers
Algorithm to find possible sets in the game Set using an iterative implementation of n choose 3 for combinations
Greedy Algorithm to find the maximum number of mutually compatible jobs
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