control basic movements like walk, run, jump, turn right and left
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Updated
Apr 30, 2022 - JavaScript
control basic movements like walk, run, jump, turn right and left
Landing page and documentation site for AvatarConnect
Wolf3D/ReadyPlayer.Me avatars on your personal webpage using three.js
A collection Blender tools for helping explore the Ready Player Me API
Avatarfun - a Digital Avatar Creator and Viewer using Readplayerme Api
Babylon JS -- Combining multiple animations to a ReadyPlayerMe Character
Babylon JS & ReadyPlayerMe -- Demo Talking Animation
Avatar Loader is responsible for downloading, importing and preparing RPM avatars for use in editor and runtime.
3D multilingual chatbot with interactive gestures, contextual conversations, persistent chat history, and personalized medical and mental health support.
WIP. Using the Standard Assets Package, Create a Multiplayer game that involves the RPM SDK, and gives creative Interaction.
This is my 3D portfolio made with Vite + React as main JS framework, React three && React three fiber for 3D rendering,💅 Tailwind CSS for styling, Baked in blender ,3D Models and Avatar made in Ready player me and its animations in Miximo, Framer motion for web animation effects and hosted on vercel.
Interactable AI 3D Avatar that has control over your frontend website
This project demonstrates character controls using Three.js, integrated with Ready Player Me avatars.
WebView helps you display an in-engine browser that helps you load RPM website where you can create avatars and receive avatar URL at the end of the process.
An unofficial plugin for importing and using Ready Player Me avatars in Godot Engine
This repository showcases a React-based metaverse portfolio featuring a 3D avatar guide, Blender-created office environment, GSAP animations, PWA optimization, Webpack configuration, and live deployment on pulkitmathur.me.
Wolf3D/ReadyPlayer.Me avatars on your personal webpage using three.js
My portfolio Built using reactjs vitejs, next, threejs.
This Module contains all the core functionality required for using Ready Player Me avatars in Unity, including avatar loading and creation
Add a description, image, and links to the readyplayerme topic page so that developers can more easily learn about it.
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