Fast map matching, an open source framework in C++
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Updated
Jul 9, 2024 - C++
Fast map matching, an open source framework in C++
Fast shortest path calculations for Rust
General Modeling Network Specification
Easy-to-build realistic roads in Unity. Foundation of any simcity game.
The source of the IJCAI2017 paper "Modeling Trajectory with Recurrent Neural Networks"
Interface to OpenStreetMap (load maps, extract road connectivity, plot road network & find shortest path)
HiRoNEx: Historical road network extractor: A python tool for automatic, fully unsupervised extraction of historical road networks from historical maps.
QuadTree Model for generating random road network
Pure-python package for map matching
Summary of Spatio-Temporal Representation Learning Models.
Source code for Spatio-Temporal Trajectory Similarity Learning in Road Networks. KDD 2022.
OSM XML file to road graph converter
Road Network Enhanced Trajectory Recovery with Spatial-Temporal Transformer (ICDE'23)
Mapas com os declives de uma rede viária
BETA: Free, open-source automated road creation tool for Unity
A python script to demonstrate the usage of the "alpha model" for procedural generation of large-scale road networks
Convert Shapefile to the Network and find number of shortest paths
[CVPR 2023] Repository for the UrbanLaneGraph Dataset & Benchmark and the LaneGNN approach
Using OSMnx, OSRM, and Google Maps Directions API with Python to calculate shortest, fastest, and traffic-based most-efficient routes for a set of origin and destination points
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