Is there a guide on getting TripleA into IDEA? #9251
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Adding various responses as I find out more; for the prior error, I had to go to View -> Tool Windows -> Gradle That got me past that part, now the problem I'm facing is that when I try to actually run the game via IDEA, it generates this error: Process finished with exit code 1 which makes it seem like the IDEA settings are simply incorrect somewhere so that it's not actually finding the classes because it's not looking in the right place. |
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hold on, found something else to try and seeing if it works. nm it didn't work
I'm switching to IDEA from Eclipse (since I'd never learned eclipse that well anyways).
I'm having trouble getting all the configurations right to be able to actually test things on my own system.
In particular I get the error:
Gradle sync failed: Cause: com/install4j/gradle/Install4jPlugin has been compiled by a more recent version of the Java Runtime (class file version 55.0), this version of the Java Runtime only recognizes class file versions up to 53.0 (9 s 725 ms)
and I'm not sure why. I downloaded jdk 16, and adjusted the module settings so that it should use jdk 16 for everything, but it still has that same error. I've adjusted the places google said to adjust; It's like there's some other place I also need to adjust, but I don't know which setting, or that it's improperly holding onto the old info somewhere.
I tried changing the boot java runtime for IDEA to use the jdk 16 instead of the default Jetbrains one, and now it doesn't load at all. So I have to revert that somehow, then I still need a fix for the actual issue of getting it to use the jdk16 for actually compiling and running the triplea project.
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