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L.ts
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L.ts
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import { Piece } from './piece';
import { Shapes } from './shape';
import { PieceRotation, PieceTypes } from './piece-enum';
const SHAPES_L: Shapes = [];
SHAPES_L[PieceRotation.Deg0] = [
[0, 0, 0, 0],
[1, 0, 0, 0],
[1, 0, 0, 0],
[1, 1, 0, 0]
];
SHAPES_L[PieceRotation.Deg90] = [
[0, 0, 0, 0],
[0, 0, 0, 0],
[1, 1, 1, 0],
[1, 0, 0, 0]
];
SHAPES_L[PieceRotation.Deg180] = [
[0, 0, 0, 0],
[1, 1, 0, 0],
[0, 1, 0, 0],
[0, 1, 0, 0]
];
SHAPES_L[PieceRotation.Deg270] = [
[0, 0, 0, 0],
[0, 0, 0, 0],
[0, 0, 1, 0],
[1, 1, 1, 0]
];
export class PieceL extends Piece {
constructor(x: number, y: number) {
super(x, y);
this.type = PieceTypes.L;
this.next = [
[0, 0, 1, 0],
[1, 1, 1, 0]
];
this.setShapes(SHAPES_L);
}
}