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emcc
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emcc
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#!/usr/bin/env python2
# -*- Mode: python -*-
'''
emcc - compiler helper script
=============================
emcc is a drop-in replacement for a compiler like gcc or clang.
Tell your build system to use this instead of the compiler, and similarly
use emar, emranlib etc. instead of the same command without 'em'.
Example uses:
* For configure, instead of ./configure, cmake, etc., run emconfigure.py
with that command as an argument, for example
emconfigure.py ./configure [options]
emconfigure.py is a tiny script that just sets some environment vars
as a convenience. The command just shown is equivalent to
EMMAKEN_JUST_CONFIGURE=1 RANLIB=PATH/emranlib AR=PATH/emar CXX=PATH/em++ CC=PATH/emcc ./configure [options]
where PATH is the path to this file.
EMMAKEN_JUST_CONFIGURE tells emcc that it is being run in ./configure,
so it should relay everything to gcc/g++. You should not define that when
running make, of course.
* With CMake, the same command will work (with cmake instead of ./configure). You may also be
able to do the following in your CMakeLists.txt:
SET(CMAKE_C_COMPILER "PATH/emcc")
SET(CMAKE_CXX_COMPILER "PATH/em++")
SET(CMAKE_LINKER "PATH/emcc")
SET(CMAKE_CXX_LINKER "PATH/emcc")
SET(CMAKE_C_LINK_EXECUTABLE "PATH/emcc")
SET(CMAKE_CXX_LINK_EXECUTABLE "PATH/emcc")
SET(CMAKE_AR "PATH/emar")
SET(CMAKE_RANLIB "PATH/emranlib")
* For SCons the shared.py can be imported like so:
__file__ = str(Dir('#/project_path_to_emscripten/dummy/dummy'))
__rootpath__ = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
def path_from_root(*pathelems):
return os.path.join(__rootpath__, *pathelems)
sys.path += [path_from_root('')]
from tools.shared import *
For using the Emscripten compilers/linkers/etc. you can do:
env = Environment()
...
env.Append(CCFLAGS = COMPILER_OPTS)
env.Replace(LINK = LLVM_LD)
env.Replace(LD = LLVM_LD)
TODO: Document all relevant setup changes
After setting that up, run your build system normally.
Note the appearance of em++ instead of emcc
for the C++ compiler. This is needed for cases where we get
a C++ file with a C extension, in which case CMake can be told
to run g++ on it despite the .c extension, see
https://github.com/kripken/emscripten/issues/6
(If a similar situation occurs with ./configure, you can do the same there too.)
emcc can be influenced by a few environment variables:
EMMAKEN_NO_SDK - Will tell emcc *not* to use the emscripten headers. Instead
your system headers will be used.
EMMAKEN_COMPILER - The compiler to be used, if you don't want the default clang.
'''
import os, sys, shutil, tempfile, subprocess, shlex, time, re, logging
from subprocess import PIPE, STDOUT
from tools import shared
from tools.shared import Compression, execute, suffix, unsuffixed, unsuffixed_basename
from tools.response_file import read_response_file
logging = logging.getLogger('emcc')
# Mapping of emcc opt levels to llvm opt levels. We use llvm opt level 3 in emcc opt
# levels 2 and 3 (emcc 3 is unsafe opts, so unsuitable for the only level to get
# llvm opt level 3, and speed-wise emcc level 2 is already the slowest/most optimizing
# level)
LLVM_OPT_LEVEL = {
0: 0,
1: 1,
2: 3,
3: 3,
}
DEBUG = os.environ.get('EMCC_DEBUG')
if DEBUG == "0":
DEBUG = None
TEMP_DIR = os.environ.get('EMCC_TEMP_DIR')
LEAVE_INPUTS_RAW = os.environ.get('EMCC_LEAVE_INPUTS_RAW') # Do not compile .ll files into .bc, just compile them with emscripten directly
# Not recommended, this is mainly for the test runner, or if you have some other
# specific need.
# One major limitation with this mode is that libc and libc++ cannot be
# added in. Also, LLVM optimizations will not be done, nor dead code elimination
AUTODEBUG = os.environ.get('EMCC_AUTODEBUG') # If set to 1, we will run the autodebugger (the automatic debugging tool, see tools/autodebugger).
# Note that this will disable inclusion of libraries. This is useful because including
# dlmalloc makes it hard to compare native and js builds
EMCC_CFLAGS = os.environ.get('EMCC_CFLAGS') # Additional compiler flags that we treat as if they were passed to us on the commandline
logging.debug('invocation: ' + ' '.join(sys.argv) + (' + ' + EMCC_CFLAGS if EMCC_CFLAGS else ''))
if EMCC_CFLAGS: sys.argv.append(EMCC_CFLAGS)
if DEBUG and LEAVE_INPUTS_RAW: logging.warning('leaving inputs raw')
stdout = PIPE if not DEBUG else None # suppress output of child processes
stderr = PIPE if not DEBUG else None # unless we are in DEBUG mode
shared.check_sanity(force=DEBUG)
# Handle some global flags
if len(sys.argv) == 1:
logging.warning('no input files')
exit(1)
# read response files very early on
response_file = True
while response_file:
response_file = None
for index in range(1, len(sys.argv)):
if sys.argv[index][0] == '@':
# found one, loop again next time
response_file = True
extra_args = read_response_file(sys.argv[index])
# slice in extra_args in place of the response file arg
sys.argv[index:index+1] = extra_args
break
if len(sys.argv) == 1 or sys.argv[1] == '--help':
this = os.path.basename('em++' if os.environ.get('EMMAKEN_CXX') else 'emcc')
print '''%s [options] file...
Most normal gcc/g++ options will work, for example:
--help Display this information
--version Display compiler version information
Options that are modified or new in %s include:
-O0 No optimizations (default)
-O1 Simple optimizations, including asm.js, LLVM -O1
optimizations, and no runtime assertions
or C++ exception catching (to re-enable
C++ exception catching, use
-s DISABLE_EXCEPTION_CATCHING=0 ).
(For details on the affects of different
opt levels, see apply_opt_level() in
tools/shared.py and also src/settings.js.)
Note: Optimizations are only done when
compiling to JavaScript, not to intermediate
bitcode, *unless* you build with
EMCC_OPTIMIZE_NORMALLY=1 (not recommended
unless you know what you are doing!)
-O2 As -O1, plus the relooper (loop recreation),
LLVM -O2 optimizations, and
-s ALIASING_FUNCTION_POINTERS=1
-O3 As -O2, plus dangerous optimizations that may
break the generated code! This adds
-s FORCE_ALIGNED_MEMORY=1
-s DOUBLE_MODE=0
-s PRECISE_I64_MATH=0
--closure 1
--llvm-lto 1
This is not recommended at all. A better idea
is to try each of these separately on top of
-O2 to see what works. See the wiki and
src/settings.js (for the -s options) for more
information.
-s OPTION=VALUE JavaScript code generation option passed
into the emscripten compiler. For the
available options, see src/settings.js
Note that for options that are lists, you
need quotation marks in most shells, for
example
-s RUNTIME_LINKED_LIBS="['liblib.so']"
or
-s "RUNTIME_LINKED_LIBS=['liblib.so']"
(without the external "s in either of those,
you would get an error)
You can also specify a file from which the
value would be read, for example,
-s DEAD_FUNCTIONS=@/path/to/file
The contents of /path/to/file will be read,
JSON.parsed and set into DEAD_FUNCTIONS (so
the file could contain
["_func1", "func2"]
). Note that the path must be absolute, not
relative.
-g Use debug info. Note that you need this during
the last compilation phase from bitcode to
JavaScript, or else we will remove it by
default in -O1 and above.
In -O0, line numbers wil be shown in the
generated code. In -O1 and above, the optimizer
removes those comments. This flag does however
have the effect of disabling anything that
causes name mangling or minification (closure
or the registerize pass).
--typed-arrays <mode> 0: No typed arrays
1: Parallel typed arrays
2: Shared (C-like) typed arrays (default)
--llvm-opts <level> 0: No LLVM optimizations (default in -O0)
1: -O1 LLVM optimizations (default in -O1)
2: -O2 LLVM optimizations
3: -O3 LLVM optimizations (default in -O2+)
--llvm-lto <level> 0: No LLVM LTO (default in -O2 and below)
1: LLVM LTO (default in -O3)
Note: If LLVM optimizations are not run
(see --llvm-opts), setting this to 1 has no
effect.
--closure <on> 0: No closure compiler (default in -O2 and below)
1: Run closure compiler. This greatly reduces
code size and may in some cases increase
runtime speed (although the opposite can also
occur). Note that it takes time to run, and
may require some changes to the code. This
is run by default in -O3.
Note: If closure compiler hits an out-of-memory,
try adjusting JAVA_HEAP_SIZE in the environment
(for example, to 4096m for 4GB).
--js-transform <cmd> <cmd> will be called on the generated code
before it is optimized. This lets you modify
the JavaScript, for example adding some code
or removing some code, in a way that those
modifications will be optimized together with
the generated code properly. <cmd> will be
called with the filename of the generated
code as a parameter; to modify the code, you
can read the original data and then append to
it or overwrite it with the modified data.
<cmd> is interpreted as a space-separated
list of arguments, for example, <cmd> of
"python processor.py" will cause a python
script to be run.
--pre-js <file> A file whose contents are added before the
generated code. This is done *before*
optimization, so it will be minified
properly if closure compiler is run.
--post-js <file> A file whose contents are added after the
generated code This is done *before*
optimization, so it will be minified
properly if closure compiler is run.
--embed-file <file> A file to embed inside the generated
JavaScript. The compiled code will be able
to access the file in the current directory
with the same name as given here. So if
you do --embed-file dir/file.dat, then
(1) dir/file.dat must exist relative to
where you run emcc, and (2) your compiled
code will be able to find the file by
reading that same path, dir/file.dat.
If a directory is passed here, its entire
contents will be embedded.
--preload-file <name> A file to preload before running the
compiled code asynchronously. Otherwise
similar to --embed-file, except that this
option is only relevant when generating
HTML (it uses asynchronous binary XHRs),
or JS that will be used in a web page.
If a directory is passed here, its entire
contents will be preloaded.
Preloaded files are stored in filename.data,
where filename.html is the main file you
are compiling to. To run your code, you
will need both the .html and the .data.
emcc runs tools/file_packager.py to do the
actual packaging of embedded and preloaded
files. You can run the file packager yourself
if you want, see docs inside that file. You
should then put the output of the file packager
in an emcc --pre-js, so that it executes before
your main compiled code (or run it before in
some other way).
--compression <codec> Compress both the compiled code and embedded/
preloaded files. <codec> should be a triple,
<native_encoder>,<js_decoder>,<js_name>
where native_encoder is a native executable
that compresses stdin to stdout (the simplest
possible interface), js_decoder is a
JavaScript file that implements a decoder,
and js_name is the name of the function to
call in the decoder file (which should
receive an array/typed array and return
an array/typed array.
Compression only works when generating HTML.
When compression is on, all filed specified
to be preloaded are compressed in one big
archive, which is given the same name as the
output HTML but with suffix .data.compress
--minify <on> 0: Do not minify the generated JavaScript's
whitespace (default in -O0, -O1, or if
-g is used)
1: Minify the generated JavaScript's
whitespace (default in -O2+, assuming
-g is not used)
--split <size> Splits the resulting javascript file into pieces
to ease debugging. This option only works if
Javascript is generated (target -o <name>.js).
Files with function declarations must be loaded
before main file upon execution.
Without "-g" option:
Creates files with function declarations up
to the given size with the suffix
"_functions.partxxx.js" and a main file with
the suffix ".js".
With "-g" option:
Recreates the directory structure of the C
source files and stores function declarations
in their respective C files with the suffix
".js". If such a file exceeds the given size,
files with the suffix ".partxxx.js" are created.
The main file resides in the base directory and
has the suffix ".js".
--bind Compiles the source code using the "embind"
bindings approach, which connects C/C++ and JS.
--ignore-dynamic-linking Normally emcc will treat dynamic linking like
static linking, by linking in the code from
the dynamic library. This fails if the same
dynamic library is linked more than once.
With this option, dynamic linking is ignored,
which allows the build system to proceed without
errors. However, you will need to manually
link to the shared libraries later on yourself.
--shell-file <path> The path name to a skeleton HTML file used
when generating HTML output. The shell file
used needs to have this token inside it:
{{{ SCRIPT_CODE }}}
Note that this argument is ignored if a
target other than HTML is specified using
the -o option.
--js-library <lib> A JavaScript library to use in addition to
those in Emscripten's src/library_*
-v Turns on verbose output. This will pass
-v to Clang, and also enable EMCC_DEBUG
to details emcc's operations
--jcache Use a JavaScript cache. This is disabled by
default. When enabled, emcc will store the
results of compilation in a cache and check
the cache when compiling later, something
like what ccache does. This allows incremental
builds - where you are compiling a large
program but only modified a small part of it -
to be much faster (at the cost of more disk
IO for cache accesses). Note that you need
to enable --jcache for both loading and saving
of data, so you must enable it on a full build
for a later incremental build (where you also
enable it) to be sped up.
Caching works separately on 4 parts of compilation:
'pre' which is types and global variables; that
information is then fed into 'funcs' which are
the functions (which we parallelize), and then
'post' which adds final information based on
the functions (e.g., do we need long64 support
code). Finally, 'jsfuncs' are JavaScript-level
optimizations. Each of the 4 parts can be cached
separately, but note that they can affect each
other: If you recompile a single C++ file that
changes a global variable - e.g., adds, removes
or modifies a global variable, say by adding
a printf or by adding a compile-time timestamp,
then 'pre' cannot be loaded from the cache. And
since 'pre's output is sent to 'funcs' and 'post',
they will get invalidated as well, and only
'jsfuncs' will be cached. So avoid modifying
globals to let caching work fully.
To work around the problem mentioned in the
previous paragraph, you can use
emscripten_jcache_printf
when adding debug printfs to your code. That
function is specially preprocessed so that it
does not create a constant string global for
its first argument. See emscripten.h for more
details. Note in particular that you need to
already have a call to that function in your
code *before* you add one and do an incremental
build, so that adding an external reference
(also a global property) does not invalidate
everything.
Note that you should use -g during the linking
stage (bitcode to JS), for jcache to work
(otherwise, JS minification can confuse it).
--clear-cache Manually clears the cache of compiled
emscripten system libraries (libc++,
libc++abi, libc). This is normally
handled automatically, but if you update
llvm in-place (instead of having a different
directory for a new version), the caching
mechanism can get confused. Clearing the
cache can fix weird problems related to
cache incompatibilities, like clang failing
to link with library files. This also clears
other cached data like the jcache and
the bootstrapped relooper. After the cache
is cleared, this process will exit.
--save-bc PATH When compiling to JavaScript or HTML, this
option will save a copy of the bitcode to
the specified path. The bitcode will include
all files being linked, including standard
libraries, and after any link-time optimizations
(if any).
--memory-init-file <on> If on, we generate a separate memory initialization
file. This is more efficient than storing the
memory initialization data embedded inside
JavaScript as text. (default is off)
The target file, if specified (-o <target>), defines what will
be generated:
<name>.js JavaScript
<name>.html HTML with embedded JavaScript
<name>.bc LLVM bitcode (default)
<name>.o LLVM bitcode (same as .bc)
(Note that if --memory-init-file is used, then in addition to a
.js or .html file that is generated, a .mem file will also appear.)
The -c option (which tells gcc not to run the linker) will
cause LLVM bitcode to be generated, as %s only generates
JavaScript in the final linking stage of building.
The input file(s) can be either source code files that
Clang can handle (C or C++), LLVM bitcode in binary form,
or LLVM assembly files in human-readable form.
emcc is affected by several environment variables. For details, view
the source of emcc (search for 'os.environ').
emcc: supported targets: llvm bitcode, javascript, NOT elf
(autoconf likes to see elf above to enable shared object support)
''' % (this, this, this)
exit(0)
elif sys.argv[1] == '--version':
revision = '(unknown revision)'
here = os.getcwd()
os.chdir(shared.path_from_root())
try:
revision = execute(['git', 'show'], stdout=PIPE, stderr=PIPE)[0].split('\n')[0]
except:
pass
finally:
os.chdir(here)
print '''emcc (Emscripten GCC-like replacement) %s (%s)
Copyright (C) 2013 the Emscripten authors (see AUTHORS.txt)
This is free and open source software under the MIT license.
There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
''' % (shared.EMSCRIPTEN_VERSION, revision)
exit(0)
elif len(sys.argv) == 2 and sys.argv[1] == '-v': # -v with no inputs
print 'emcc (Emscripten GCC-like replacement + linker emulating GNU ld ) 2.0'
exit(subprocess.call([shared.CLANG, '-v']))
def is_minus_s_for_emcc(newargs,i):
assert newargs[i] == '-s'
if i+1 < len(newargs) and '=' in newargs[i+1]: # -s OPT=VALUE is for us, -s by itself is a linker option
return True
else:
logging.warning('treating -s as linker option and not as -s OPT=VALUE for js compilation')
return False
# If this is a configure-type thing, do not compile to JavaScript, instead use clang
# to compile to a native binary (using our headers, so things make sense later)
CONFIGURE_CONFIG = (os.environ.get('EMMAKEN_JUST_CONFIGURE') or 'conftest.c' in sys.argv) and not os.environ.get('EMMAKEN_JUST_CONFIGURE_RECURSE')
CMAKE_CONFIG = 'CMakeFiles/cmTryCompileExec.dir' in ' '.join(sys.argv)# or 'CMakeCCompilerId' in ' '.join(sys.argv)
if CONFIGURE_CONFIG or CMAKE_CONFIG:
debug_configure = 0 # XXX use this to debug configure stuff. ./configure's generally hide our normal output including stderr so we write to a file
use_js = os.environ.get('EMCONFIGURE_JS') # whether we fake configure tests using clang - the local, native compiler - or not. if not we generate JS and use node with a shebang
# neither approach is perfect, you can try both, but may need to edit configure scripts in some cases
# XXX False is not fully tested yet
if debug_configure:
tempout = '/tmp/emscripten_temp/out'
if not os.path.exists(tempout):
open(tempout, 'w').write('//\n')
src = None
for i in range(len(sys.argv)):
if sys.argv[i].endswith('.c'):
try:
src = open(sys.argv[i]).read()
if debug_configure: open(tempout, 'a').write('============= ' + sys.argv[i] + '\n' + src + '\n=============\n\n')
except:
pass
if sys.argv[i].endswith('.s'):
if debug_configure: open(tempout, 'a').write('(compiling .s assembly, must use clang\n')
use_js = 0
if src:
if 'fopen' in src and '"w"' in src:
use_js = 0 # we cannot write to files from js!
if debug_configure: open(tempout, 'a').write('Forcing clang since uses fopen to write\n')
compiler = os.environ.get('CONFIGURE_CC') or (shared.CLANG if not use_js else shared.EMCC) # if CONFIGURE_CC is defined, use that. let's you use local gcc etc. if you need that
if not ('CXXCompiler' in ' '.join(sys.argv) or os.environ.get('EMMAKEN_CXX')):
compiler = shared.to_cc(compiler)
def filter_emscripten_options(argv):
idx = 0
skip_next = False
for el in argv:
if skip_next:
skip_next = False
idx += 1
continue
if el == '-s' and is_minus_s_for_emcc(argv, idx):
skip_next = True
else:
yield el
idx += 1
cmd = [compiler] + list(filter_emscripten_options(sys.argv[1:]))
if not use_js: cmd += shared.EMSDK_OPTS + ['-DEMSCRIPTEN']
if use_js: cmd += ['-s', 'ERROR_ON_UNDEFINED_SYMBOLS=1'] # configure tests should fail when an undefined symbol exists
logging.debug('just configuring: ' + ' '.join(cmd))
if debug_configure: open(tempout, 'a').write('emcc, just configuring: ' + ' '.join(cmd) + '\n\n')
if not use_js:
exit(subprocess.call(cmd))
else:
only_object = '-c' in cmd
target = None
for i in range(len(cmd)-1):
if cmd[i] == '-o':
if not only_object:
cmd[i+1] += '.js'
target = cmd[i+1]
break
print 't1', target
if not target:
target = 'a.out.js'
print 't2', target, only_object
os.environ['EMMAKEN_JUST_CONFIGURE_RECURSE'] = '1'
ret = subprocess.call(cmd)
os.environ['EMMAKEN_JUST_CONFIGURE_RECURSE'] = ''
if not os.path.exists(target): exit(1)
if target.endswith('.js'):
shutil.copyfile(target, target[:-3])
target = target[:-3]
src = open(target).read()
full_node = ' '.join(shared.listify(shared.NODE_JS))
if os.path.sep not in full_node:
full_node = '/usr/bin/' + full_node # TODO: use whereis etc. And how about non-*NIX?
open(target, 'w').write('#!' + full_node + '\n' + src) # add shebang
import stat
os.chmod(target, stat.S_IMODE(os.stat(target).st_mode) | stat.S_IXUSR) # make executable
exit(ret)
if os.environ.get('EMMAKEN_COMPILER'):
CXX = os.environ['EMMAKEN_COMPILER']
else:
CXX = shared.CLANG
CC = shared.to_cc(CXX)
# If we got here from a redirection through emmakenxx.py, then force a C++ compiler here
if os.environ.get('EMMAKEN_CXX'):
CC = CXX
CC_ADDITIONAL_ARGS = shared.COMPILER_OPTS
EMMAKEN_CFLAGS = os.environ.get('EMMAKEN_CFLAGS')
if EMMAKEN_CFLAGS: CC_ADDITIONAL_ARGS += shlex.split(EMMAKEN_CFLAGS)
# ---------------- Utilities ---------------
SOURCE_SUFFIXES = ('.c', '.cpp', '.cxx', '.cc')
BITCODE_SUFFIXES = ('.bc', '.o', '.obj')
DYNAMICLIB_SUFFIXES = ('.dylib', '.so', '.dll')
STATICLIB_SUFFIXES = ('.a',)
ASSEMBLY_SUFFIXES = ('.ll',)
LIB_PREFIXES = ('', 'lib')
JS_CONTAINING_SUFFIXES = ('js', 'html')
seen_names = {}
def uniquename(name):
if name not in seen_names:
seen_names[name] = str(len(seen_names))
return unsuffixed(name) + '_' + seen_names[name] + (('.' + suffix(name)) if suffix(name) else '')
# ---------------- End configs -------------
if len(sys.argv) == 1 or sys.argv[1] in ['x', 't']:
# noop ar
logging.debug('just ar')
sys.exit(0)
use_cxx = True
header = False # pre-compiled headers. We fake that by just copying the file
for i in range(1, len(sys.argv)):
arg = sys.argv[i]
if not arg.startswith('-'):
if arg.endswith('.c'):
use_cxx = False
if arg.endswith('.h') and sys.argv[i-1] != '-include':
header = True
if '-M' in sys.argv or '-MM' in sys.argv:
# Just output dependencies, do not compile. Warning: clang and gcc behave differently with -MF! (clang seems to not recognize it)
cmd = [CC] + shared.COMPILER_OPTS + sys.argv[1:]
logging.debug('just dependencies: ' + ' '.join(cmd))
exit(subprocess.call(cmd))
# Check if a target is specified
target = None
for i in range(len(sys.argv)-1):
if sys.argv[i].startswith('-o='):
raise Exception('Invalid syntax: do not use -o=X, use -o X')
if sys.argv[i] == '-o':
target = sys.argv[i+1]
sys.argv = sys.argv[:i] + sys.argv[i+2:]
break
specified_target = target
target = specified_target if specified_target is not None else 'a.out.js' # specified_target is the user-specified one, target is what we will generate
target_basename = unsuffixed_basename(target)
if '.' in target:
final_suffix = target.split('.')[-1]
else:
final_suffix = ''
if header: # header or such
if len(sys.argv) >= 3: # if there is a source and a target, then copy, otherwise do nothing
sys.argv = filter(lambda arg: not arg.startswith('-I'), sys.argv)
logging.debug('Just copy:' + sys.argv[-1] + target)
shutil.copy(sys.argv[-1], target)
else:
logging.debug('No-op.')
exit(0)
if TEMP_DIR:
temp_dir = TEMP_DIR
if os.path.exists(temp_dir):
shutil.rmtree(temp_dir) # clear it
os.makedirs(temp_dir)
else:
temp_root = shared.TEMP_DIR
if not os.path.exists(temp_root):
os.makedirs(temp_root)
temp_dir = tempfile.mkdtemp(dir=temp_root)
def in_temp(name):
return os.path.join(temp_dir, os.path.basename(name))
try:
call = CXX if use_cxx else CC
## Parse args
newargs = sys.argv[1:]
opt_level = 0
llvm_opts = None
llvm_lto = None
closure = None
js_transform = None
pre_js = ''
post_js = ''
minify_whitespace = None
split_js_file = None
preload_files = []
embed_files = []
compression = None
ignore_dynamic_linking = False
shell_path = shared.path_from_root('src', 'shell.html')
js_libraries = []
keep_llvm_debug = False
keep_js_debug = False
bind = False
jcache = False
save_bc = False
memory_init_file = False
use_preload_cache = False
if use_cxx:
default_cxx_std = '-std=c++03' # Enforce a consistent C++ standard when compiling .cpp files, if user does not specify one on the cmdline.
else:
default_cxx_std = '' # Compiling C code with .c files, don't enforce a default C++ std.
def check_bad_eq(arg):
assert '=' not in arg, 'Invalid parameter (do not use "=" with "--" options)'
absolute_warning_shown = False
settings_changes = []
for i in range(len(newargs)):
newargs[i] = newargs[i].strip() # On Windows Vista (and possibly others), excessive spaces in the command line leak into the items in this array, so trim e.g. 'foo.cpp ' -> 'foo.cpp'
if newargs[i].startswith('-O'):
# Let -O default to -O2, which is what gcc does.
requested_level = newargs[i][2:] or '2'
if requested_level == 's':
requested_level = 2
settings_changes.append('INLINING_LIMIT=50')
try:
opt_level = int(requested_level)
assert 0 <= opt_level <= 3
except:
raise Exception('Invalid optimization level: ' + newargs[i])
newargs[i] = ''
elif newargs[i].startswith('--llvm-opts'):
check_bad_eq(newargs[i])
llvm_opts = eval(newargs[i+1])
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i].startswith('--llvm-lto'):
check_bad_eq(newargs[i])
llvm_lto = eval(newargs[i+1])
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i].startswith('--closure'):
check_bad_eq(newargs[i])
closure = int(newargs[i+1])
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i].startswith('--js-transform'):
check_bad_eq(newargs[i])
js_transform = newargs[i+1]
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i].startswith('--pre-js'):
check_bad_eq(newargs[i])
pre_js += open(newargs[i+1]).read() + '\n'
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i].startswith('--post-js'):
check_bad_eq(newargs[i])
post_js += open(newargs[i+1]).read() + '\n'
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i].startswith('--minify'):
check_bad_eq(newargs[i])
minify_whitespace = int(newargs[i+1])
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i].startswith('--split'):
check_bad_eq(newargs[i])
split_js_file = int(newargs[i+1])
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i] == '-g':
keep_llvm_debug = True
keep_js_debug = True
elif newargs[i] == '--bind':
bind = True
newargs[i] = ''
if default_cxx_std:
default_cxx_std = '-std=c++11' # Force C++11 for embind code, but only if user has not explicitly overridden a standard.
elif newargs[i].startswith('-std='):
default_cxx_std = '' # User specified a standard to use, clear Emscripten from specifying it.
elif newargs[i].startswith('--embed-file'):
check_bad_eq(newargs[i])
embed_files.append(newargs[i+1])
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i].startswith('--preload-file'):
check_bad_eq(newargs[i])
preload_files.append(newargs[i+1])
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i].startswith('--compression'):
check_bad_eq(newargs[i])
parts = newargs[i+1].split(',')
assert len(parts) == 3, '--compression requires specifying native_encoder,js_decoder,js_name - see emcc --help. got: %s' % newargs[i+1]
Compression.encoder = parts[0]
Compression.decoder = parts[1]
Compression.js_name = parts[2]
assert os.path.exists(Compression.encoder), 'native encoder %s does not exist' % Compression.encoder
assert os.path.exists(Compression.decoder), 'js decoder %s does not exist' % Compression.decoder
Compression.on = True
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i].startswith('--use-preload-cache'):
use_preload_cache = True;
newargs[i] = ''
elif newargs[i] == '--ignore-dynamic-linking':
ignore_dynamic_linking = True
newargs[i] = ''
elif newargs[i] == '-v':
shared.COMPILER_OPTS += ['-v']
DEBUG = 1
os.environ['EMCC_DEBUG'] = '1' # send to child processes too
newargs[i] = ''
elif newargs[i].startswith('--shell-file'):
check_bad_eq(newargs[i])
shell_path = newargs[i+1]
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i].startswith('--js-library'):
check_bad_eq(newargs[i])
js_libraries.append(newargs[i+1])
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i] == '--remove-duplicates':
logging.warning ('--remove-duplicates is deprecated as it is no longer needed. If you cannot link without it, file a bug with a testcase')
newargs[i] = ''
elif newargs[i] == '--jcache':
jcache = True
newargs[i] = ''
elif newargs[i] == '--clear-cache':
newargs[i] = ''
logging.warning('clearing cache')
shared.Cache.erase()
sys.exit(0)
elif newargs[i] == '--save-bc':
check_bad_eq(newargs[i])
save_bc = newargs[i+1]
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i] == '--memory-init-file':
check_bad_eq(newargs[i])
memory_init_file = int(newargs[i+1])
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i].startswith(('-I/', '-L/')):
if not absolute_warning_shown:
logging.warning ('-I or -L of an absolute path encountered. If this is to a local system header/library, it may cause problems (local system files make sense for compiling natively on your system, but not necessarily to JavaScript)') # Of course an absolute path to a non-system-specific library or header is fine, and you can ignore this warning. The danger are system headers that are e.g. x86 specific and nonportable. The emscripten bundled headers are modified to be portable, local system ones are generally not
absolute_warning_shown = True
newargs = [ arg for arg in newargs if arg is not '' ]
# If user did not specify a default -std for C++ code, specify the emscripten default.
if default_cxx_std:
newargs = newargs + [default_cxx_std]
if llvm_opts is None: llvm_opts = LLVM_OPT_LEVEL[opt_level]
if llvm_lto is None: llvm_lto = opt_level >= 3
if opt_level <= 0: keep_llvm_debug = keep_js_debug = True # always keep debug in -O0
if opt_level > 0: keep_llvm_debug = False # JS optimizer wipes out llvm debug info from being visible
if closure is None and opt_level == 3: closure = True
if DEBUG: start_time = time.time() # done after parsing arguments, which might affect debug state
if closure:
assert os.path.exists(shared.CLOSURE_COMPILER), logging.error('fatal: Closure compiler (%s) does not exist' % shared.CLOSURE_COMPILER)
for i in range(len(newargs)):
if newargs[i] == '-s':
if is_minus_s_for_emcc(newargs, i):
settings_changes.append(newargs[i+1])
newargs[i] = newargs[i+1] = ''
elif newargs[i].startswith('--typed-arrays'):
assert '=' not in newargs[i], 'Invalid typed arrays parameter (do not use "=")'
settings_changes.append('USE_TYPED_ARRAYS=' + newargs[i+1])
newargs[i] = ''
newargs[i+1] = ''
newargs = [ arg for arg in newargs if arg is not '' ]
if split_js_file:
settings_changes.append("PRINT_SPLIT_FILE_MARKER=1")
# Find input files
input_files = []
has_source_inputs = False
lib_dirs = [shared.path_from_root('system', 'local', 'lib'),
shared.path_from_root('system', 'lib')]
libs = []
for i in range(len(newargs)): # find input files XXX this a simple heuristic. we should really analyze based on a full understanding of gcc params,
# right now we just assume that what is left contains no more |-x OPT| things
arg = newargs[i]
if i > 0:
prev = newargs[i-1]
if prev in ['-MT', '-install_name', '-I', '-L']: continue # ignore this gcc-style argument
if not arg.startswith('-') and (arg.endswith(SOURCE_SUFFIXES + BITCODE_SUFFIXES + DYNAMICLIB_SUFFIXES + ASSEMBLY_SUFFIXES) or shared.Building.is_ar(arg)): # we already removed -o <target>, so all these should be inputs
newargs[i] = ''
if os.path.exists(arg):
if arg.endswith(SOURCE_SUFFIXES):
input_files.append(arg)
has_source_inputs = True
else:
# this should be bitcode, make sure it is valid
if arg.endswith(ASSEMBLY_SUFFIXES) or shared.Building.is_bitcode(arg):
input_files.append(arg)
elif arg.endswith(STATICLIB_SUFFIXES + DYNAMICLIB_SUFFIXES):
# if it's not, and it's a library, just add it to libs to find later
l = unsuffixed_basename(arg)
for prefix in LIB_PREFIXES:
if not prefix: continue
if l.startswith(prefix):
l = l[len(prefix):]
break;
libs.append(l)
newargs[i] = ''
else:
logging.warning(arg + ' is not valid LLVM bitcode')
else:
logging.error(arg + ': No such file or directory')
exit(1)
elif arg.startswith('-L'):
lib_dirs.append(arg[2:])
newargs[i] = ''
elif arg.startswith('-l'):
libs.append(arg[2:])
newargs[i] = ''
original_input_files = input_files[:]
newargs = [ arg for arg in newargs if arg is not '' ]
# -c means do not link in gcc, and for us, the parallel is to not go all the way to JS, but stop at bitcode
has_dash_c = '-c' in newargs
if has_dash_c:
assert has_source_inputs, 'Must have source code inputs to use -c'
target = target_basename + '.o'
final_suffix = 'o'
# do not link in libs when just generating object code (not an 'executable', i.e. JS, or a library)
if ('.' + final_suffix) in BITCODE_SUFFIXES and len(libs) > 0:
logging.warning('not linking against libraries since only compiling to bitcode')
libs = []
# Find library files
for lib in libs:
logging.debug('looking for library "%s"' % lib)
found = False
for prefix in LIB_PREFIXES:
for suff in STATICLIB_SUFFIXES + DYNAMICLIB_SUFFIXES:
name = prefix + lib + suff
for lib_dir in lib_dirs:
path = os.path.join(lib_dir, name)
if os.path.exists(path):
logging.debug('found library "%s" at %s' % (lib, path))
input_files.append(path)
found = True
break
if found: break
if found: break
if ignore_dynamic_linking:
input_files = filter(lambda input_file: not input_file.endswith(DYNAMICLIB_SUFFIXES), input_files)
if len(input_files) == 0:
logging.error('no input files\nnote that input files without a known suffix are ignored, make sure your input files end with one of: ' + str(SOURCE_SUFFIXES + BITCODE_SUFFIXES + DYNAMICLIB_SUFFIXES + STATICLIB_SUFFIXES + ASSEMBLY_SUFFIXES))
exit(0)