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Yet another repos = ts2-sim #6

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pedromorgan opened this issue Oct 16, 2015 · 1 comment
Open

Yet another repos = ts2-sim #6

pedromorgan opened this issue Oct 16, 2015 · 1 comment

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@pedromorgan
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OK so am playing with the concept of sharing more, and a website for users can exchange data etc etc..

So one thing I realise now.. is that we need to split what we call data away from sim..

So even though I knocked up the repos..I would like to just retarget them now, with a New plan = idea (yet another one)

ts2-data

This will contain all the data definitions for

  • signals data
    • This is kinda in /country/singals/ directory atmo
  • trains data
    • This is data about carriages, length, pwoer, mtu locos, width, height..
    • Eg locomotive power, diesel, electric, lenght, manufacturer, etc
  • general sim data (eg accelerations, wind speed, temp)
    • gradients, speeds, temp (eg ice), snowstorm.. live weather in future = METAR
  • axle counters, points and engineering
    • Each of these can be defined..

Please Note.. Am taking a leaf out of FlightGear's book here, in that the navdata and stuff is shared and used accross the project eg engines, performance wingspan, airports runway width/length,lighting)

So ts2-data would generally define the sim (instead of in code) and how signals works/look etc etc..

ts2-sims

Is the new repo, with the simulations.
This stuff is built on top of the ts2-data
and intended for future fans to control.. and share sims and stuff..

There would be stuff from the ts2-data eg rolling stock and signals to be from..
and then save.. indeed a few users could tweak a perfect sim..

r&d

Noted inspiration is some research from the other evening,
About different signalling.. and I think we should link to this on www..
https://www.youtube.com/watch?v=M5cfjwSpIds (havent watched yet)
and
https://www.youtube.com/watch?v=NOQL1AkKoYg

So these lights et all for me look like an svg graphic..

Its got a Lights and a black and some indicators..

So I think we need to go this way, so we can define..

  • signals, trains, weight, performance etc
  • and then a controller can mess it up..
  • BUT, our system works ??

I want to have more fun, and make ts2 a signlaaing simulator, your will need to design your train set.. and a trully opensource input derived Signal Simulator

I think we can do that.. But always..
Everyone want their own local railway station, and to drive the train from there..

@pedromorgan
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ts2-sims

Would include the route learner..

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