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DotMoveSystem_FunctionEx Error #6

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tailred01 opened this issue Apr 10, 2023 · 3 comments
Open

DotMoveSystem_FunctionEx Error #6

tailred01 opened this issue Apr 10, 2023 · 3 comments

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@tailred01
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tailred01 commented Apr 10, 2023

The DotMove System I am using is v2.2.1, but an error occurred. The errors are as follows.

Uncaught Error: Unknow type: [object Object]
at PluginParamsParser.cast (DotMoveSystem_FunctionEx。js:1222)
at PluginParamsParser.convertParam (DotMoveSystem_FunctionEx。js:1177)
at PluginParamsParser.parse (DotMoveSystem_FunctionEx。js:1152)
at Function。parse (DotMoveSystem_FunctionEx。js:1146)
at DotMoveSystem_FunctionEx。js:1244
at DotMoveSystem_FunctionEx。js:2262
at DotMoveSystem_FunctionEx。js:2263

@RedTrainerF
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Pump^
i am getting this error too even tho the plugin's configs is untouched, and i cant tell which or where is the problem.

@tailred01
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I found a problem with plugins.js file, and when I copy and pasted the part of DotMoveSystem in ARPGSampleProject's plugins.js to Myproject, the error disappeared.

@Arthran2
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The cause of this error is that there is an issue with one of the JSON strings in the EN parameters. It should work if you replace line 133 with this:
@default {"UpCollisionRegionId":"0","RightCollisionRegionId":"0","DownCollisionRegionId":"0","LeftCollisionRegionId":"0","UpRightCollisionRegionId":"0","RightDownCollisionRegionId":"0","DownLeftCollisionRegionId":"0","LeftUpCollisionRegionId":"0","UpRightOpenCollisionRegionId":"0","RightDownOpenCollisionRegionId":"0","DownLeftOpenCollisionRegionId":"0","LeftUpOpenCollisionRegionId":"0","UpCollisionTerrainTagId":"0","RightCollisionTerrainTagId":"0","DownCollisionTerrainTagId":"0","LeftCollisionTerrainTagId":"0","UpRightCollisionTerrainTagId":"0","RightDownCollisionTerrainTagId":"0","DownLeftCollisionTerrainTagId":"0","LeftUpCollisionTerrainTagId":"0","UpRightOpenCollisionTerrainTagId":"0","RightDownOpenCollisionTerrainTagId":"0","DownLeftOpenCollisionTerrainTagId":"0","LeftUpOpenCollisionTerrainTagId":"0"}

You'll have to delete the plugin from your plugin manager and then re-add it for the change to take effect.

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