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mission.sqm
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mission.sqm
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version=11;
class Mission
{
addOns[]=
{
"SBE_US_ARMY",
"acex_ru_men_naval",
"CAWheeled",
"ace_c_vehicle",
"utes",
"CATracked"
};
addOnsAuto[]=
{
"SBE_US_ARMY",
"acex_ru_men_naval",
"CAWheeled",
"ace_c_vehicle",
"utes"
};
randomSeed=5923405;
class Intel
{
briefingName="C09 Olsen Framework v2.0";
briefingDescription="JIP, NO RESPAWN, 60 MIN TIME LIMIT";
startWeather=0.39999998;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=14;
minute=5;
};
class Groups
{
items=2;
class Item0
{
side="WEST";
class Vehicles
{
items=9;
class Item0
{
position[]={3438.542,19,3624.051};
azimut=179.436;
special="NONE";
id=0;
side="WEST";
vehicle="SBE_US_Soldier_SL_EP1";
player="PLAYER COMMANDER";
leader=1;
rank="SERGEANT";
skill=0.60000002;
init="[this, ""SL"", ""1.1""] call GEARSCRIPT;";
description="1.1 Squad Leader";
};
class Item1
{
position[]={3430.9272,19,3617.0835};
azimut=165.89101;
special="NONE";
id=1;
side="WEST";
vehicle="SBE_US_Soldier_TL_EP1";
player="PLAY CDG";
rank="CORPORAL";
skill=0.60000002;
init="[this, ""FL"", ""1.1""] call GEARSCRIPT;";
description="1.1.A Fire Team Leader (Grenadier)";
};
class Item2
{
position[]={3433.8267,19,3617.1245};
azimut=242.493;
special="NONE";
id=2;
side="WEST";
vehicle="SBE_US_Soldier_AR_EP1";
player="PLAY CDG";
skill=0.60000002;
init="[this, ""AR"", ""1.1""] call GEARSCRIPT;";
description="1.1.A Automatic Rifleman";
};
class Item3
{
position[]={3433.8926,19,3613.7947};
azimut=332.01401;
special="NONE";
id=3;
side="WEST";
vehicle="SBE_US_Soldier_LAT_EP1";
player="PLAY CDG";
skill=0.60000002;
init="[this, ""LAT"", ""1.1""] call GEARSCRIPT;";
description="1.1.A Rifleman AT";
};
class Item4
{
position[]={3430.9136,19,3613.8909};
azimut=56.704399;
special="NONE";
id=4;
side="WEST";
vehicle="SBE_US_Soldier_AAR_EP1";
player="PLAY CDG";
skill=0.60000002;
init="[this, ""ARA"", ""1.1""] call GEARSCRIPT;";
description="1.1.A Automatic Rifleman Assistant";
};
class Item5
{
position[]={3445.6492,19,3617.0283};
azimut=-123.379;
special="NONE";
id=5;
side="WEST";
vehicle="SBE_US_Soldier_TL_EP1";
player="PLAY CDG";
rank="CORPORAL";
skill=0.60000002;
init="[this, ""FL"", ""1.1""] call GEARSCRIPT;";
description="1.1.B Fire Team Leader (Grenadier)";
};
class Item6
{
position[]={3442.7429,19,3617.0793};
azimut=-205.045;
special="NONE";
id=6;
side="WEST";
vehicle="SBE_US_Soldier_AR_EP1";
player="PLAY CDG";
skill=0.60000002;
init="[this, ""AR"", ""1.1""] call GEARSCRIPT;";
description="1.1.B Automatic Rifleman";
};
class Item7
{
position[]={3442.7224,19,3613.7976};
azimut=50.8312;
special="NONE";
id=7;
side="WEST";
vehicle="SBE_US_Soldier_Medic_EP1";
player="PLAY CDG";
skill=0.60000002;
init="[this, ""MD"", ""1.1""] call GEARSCRIPT;";
description="1.1.B Medic";
};
class Item8
{
position[]={3445.6912,19,3613.8201};
azimut=-25.3608;
special="NONE";
id=8;
side="WEST";
vehicle="SBE_US_Soldier_AAR_EP1";
player="PLAY CDG";
skill=0.60000002;
init="[this, ""ARA"", ""1.1""] call GEARSCRIPT;";
description="1.1.B Automatic Rifleman Assistant";
};
};
};
class Item1
{
side="EAST";
class Vehicles
{
items=1;
class Item0
{
position[]={3937.4417,19,3609.6138};
azimut=90;
id=11;
side="EAST";
vehicle="ACE_RU_Soldier_D";
leader=1;
skill=0.2;
ammo=0;
};
};
};
};
class Vehicles
{
items=2;
class Item0
{
position[]={3461.1567,19,3617.1375};
azimut=179.436;
special="NONE";
id=9;
side="EMPTY";
vehicle="HMMWV_M2";
leader=1;
skill=0.60000002;
init="[this, ""Humvee M2"", ""USMC""] call TRACKASSET;";
};
class Item1
{
position[]={3460.9587,19,3590.2856};
azimut=179.436;
special="NONE";
id=10;
side="EMPTY";
vehicle="ACE_UAZ_MG_RU";
leader=1;
skill=0.60000002;
text="UAZ";
init="[this, ""UAZ DShKM"", ""VDV""] call TRACKASSET;";
};
};
class Markers
{
items=3;
class Item0
{
position[]={3436.823,19,3616.7478};
name="AO1";
markerType="RECTANGLE";
type="Empty";
a=40;
b=20;
angle=23;
};
class Item1
{
position[]={3522.8738,19,3599.8972};
name="AO2";
markerType="ELLIPSE";
type="Empty";
a=60;
b=40;
angle=-23;
};
class Item2
{
position[]={3438.1467,19,3617.4929};
name="westSetup";
markerType="ELLIPSE";
type="Empty";
fillName="Border";
a=20;
b=10;
angle=23;
drawBorder=1;
};
};
};
class Intro
{
addOns[]=
{
"utes"
};
addOnsAuto[]=
{
"utes"
};
randomSeed=4869317;
class Intel
{
startWeather=0.40000001;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=14;
minute=20;
};
};
class OutroWin
{
addOns[]=
{
"utes"
};
addOnsAuto[]=
{
"utes"
};
randomSeed=10470272;
class Intel
{
startWeather=0.40000001;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=14;
minute=20;
};
};
class OutroLoose
{
addOns[]=
{
"utes"
};
addOnsAuto[]=
{
"utes"
};
randomSeed=14989315;
class Intel
{
startWeather=0.40000001;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=14;
minute=20;
};
};