How does the UNO platform render WinUI 3 on Windows? #18611
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There are basically two ways to render an interface:
What is the Uno Platform's approach? |
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Answered by
MartinZikmund
Oct 29, 2024
Replies: 1 comment
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@Will-J-Bailey As we have the exact same API surface as WinUI, the WinAppSDK tagret is just a plain WinAppSDK app and apart from some helper classes in Uno.UI.Toolkit, Uno Platform is not involved at all. On the other targets however, Uno Platform provides the same APIs as WinAppSDK does on Windows - hence you are able to take the same "Windows app" codebase and run it everywhere. So from the two options in your question, 1. is the approach we take |
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MartinZikmund
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@Will-J-Bailey As we have the exact same API surface as WinUI, the WinAppSDK tagret is just a plain WinAppSDK app and apart from some helper classes in Uno.UI.Toolkit, Uno Platform is not involved at all. On the other targets however, Uno Platform provides the same APIs as WinAppSDK does on Windows - hence you are able to take the same "Windows app" codebase and run it everywhere.
So from the two options in your question, 1. is the approach we take