diff --git a/i18n/locales/en/game.json b/i18n/locales/en/game.json
index f7600146..ba9874b7 100644
--- a/i18n/locales/en/game.json
+++ b/i18n/locales/en/game.json
@@ -101,5 +101,8 @@
"COOLDOWN_AFTER_JUMPING_TO_ANOTHER_SHIP_TYPE": "Cooldown after jumping to another ship type",
"MOONS": "Moons",
"TURRET": "Turret",
- "BLUEPRINTS_GRANTED": "Blueprints granted"
+ "BLUEPRINTS_GRANTED": "Blueprints granted",
+ "MINIMUM_RANGE": "Minimum range",
+ "HYDRO_COST_MODIFIER": "Hydro cost modifier",
+ "ARTIFACT_DRS_POINTS": "Points for DRS artifact"
}
diff --git a/src/components/DataStatByStar.vue b/src/components/DataStatByStar.vue
index 9fbace69..bf2bcada 100644
--- a/src/components/DataStatByStar.vue
+++ b/src/components/DataStatByStar.vue
@@ -126,7 +126,7 @@ const table = computed
(() => {
});
});
- if (!Object.keys(props.items).some((k) => BS_REGEX.test(k))) {
+ if (!Object.keys(props.items).some((k) => BS_REGEX.test(k)) && usedStars.includes('BS')) {
usedStars.splice(usedStars.indexOf('BS'), 1);
}
usedStars = usedStars.sort((a, b) => Object.keys(STARS).indexOf(a) - Object.keys(STARS).indexOf(b));
diff --git a/src/regulation/hideKeys.js b/src/regulation/hideKeys.js
index 928ca36b..23e0ff08 100644
--- a/src/regulation/hideKeys.js
+++ b/src/regulation/hideKeys.js
@@ -101,6 +101,9 @@ export default {
'InitialModule',
'InitialModuleLevels',
'BarrierPreventsTeleport',
+ 'SeparateBuildingPerLevel',
+ 'PrefabModel_WithStarHarvester',
+ 'StarScannerType',
// временно ?
'BSPenaltyPerSec',
@@ -141,7 +144,7 @@ export default {
// Ships.FlagmanModules
/(Recoil|Immolation|EMPRocket|FlagshipWeaponModule|FlagshipDartBarrage|FlagshipShieldModule|FlagshipAreaShield|FlagshipDroneSwarm|FlagshipRocketCluster)\.RSLevel/,
- /(Recoil|Immolation|EMPRocket|FlagshipWeaponModule|FlagshipDartBarrage|FlagshipShieldModule|FlagshipAreaShield|FlagshipDroneSwarm|FlagshipRocketCluster)\.UnlockBlueprints/,
+ /(Recoil|Immolation|EMPRocket|FlagshipWeaponModule|FlagshipDartBarrage|FlagshipShieldModule|FlagshipAreaShield|FlagshipDroneSwarm|FlagshipRocketCluster|FlagshipStealth)\.UnlockBlueprints/,
'FlagshipDartBarrage.SingleTarget',
'FlagshipDartBarrage.SingleTarget',
'FlagshipDroneSwarm.NewModuleSlots',
@@ -224,7 +227,7 @@ export default {
'HydroStorageCapacity.FuelUseIncrease',
// Weapons
- /(WeakBattery|GuardianBattery|InterceptorMBattery|ColossusLaser|DestroyerVengeance|BomberLauncher|PhoenixShield|DartBarrage)\.(UnlockPrice|UnlockBlueprints|UnlockTime|ShowWSInfo|Install|BCCost)/, // В небуле не неужно модулям церберов
+ /(WeakBattery|GuardianBattery|InterceptorMBattery|ColossusLaser|DestroyerVengeance|BomberLauncher|PhoenixShield|DartBarrage|ColossusSalvage|StormDarts|HydraBarrage)\.(UnlockPrice|UnlockBlueprints|UnlockTime|ShowWSInfo|Install|BCCost|RSLevel)/,
'PlayerRocketLauncher.MinEffectRadius',
'ChainRay.MaxIncomingLinks', // хз что это
@@ -240,16 +243,19 @@ export default {
'Bond.BondMinPullVector',
'Bond.BondMaxPullListSize',
'Bond.BondWorksOnLoadingTransport',
- /((\w+)Drone|LaserTurret|DroneSquad)\.(BuildCost|DesignUpgradeCost|DesignUpgradeTime|NewModuleSlots)/,
+ /((\w+)Drone|LaserTurret|DroneSquadShip)\.(BuildCost|DesignUpgradeCost|DesignUpgradeTime|NewModuleSlots)/,
'RemoteBomb.SpeedPVE',
- 'RemoteBomb.SpeedPVP',
+ 'RemoteBomb.Speed_WS',
+ 'RemoteBomb.Speed_BS',
'LaserTurret.Speed',
- 'LaserTurret.MaxPerRS',
'DeltaRocket.PreventUseOnWsJumpgate',
/^\w+\.Is\w+/,
// Drone
'DecoyDrone.HasTaunt',
'DeltaDrones.NewModuleSlots',
+ /(DroneRocketLauncher|ChainRayForDrone)\.UnlockBlueprints/,
+ 'LaserTurret.MaxPerRS',
+ /(LaserTurret|DeltaDroneBattery|DeltaDroneTeleport|DroneSquadBattery)\.(RSLevel|UnlockBlueprints)/,
],
};
diff --git a/src/regulation/locKeys.mjs b/src/regulation/locKeys.mjs
index c3dd50ab..405feab8 100644
--- a/src/regulation/locKeys.mjs
+++ b/src/regulation/locKeys.mjs
@@ -228,8 +228,8 @@ export const gameCharsLocKeys = {
JumpCostMiner: 'TID_SHIP_MINER',
JumpCostBattleship: 'TID_SHIP_BATTLESHIP',
Sentinel: 'TID_SHIP_CERB_FIGHTER',
- Guardian: 'TID_SHIP_CERB_COLOSSUS',
- Colossu: 'TID_SHIP_CERB_SECTOR_GUARDIAN',
+ Guardian: 'TID_SHIP_CERB_SECTOR_GUARDIAN',
+ Colossu: 'TID_SHIP_CERB_COLOSSUS',
TimeToResearch: 'TID_OBJ_RESEARCH_ARTIFACTS',
ShipmentsCRValuePerDay: 'TID_PLANET_UPG_SHIPMENT_YIELD',
TINDMG: 'TID_MODULE_STAT_TELEPORT_DAMAGE',
@@ -330,6 +330,9 @@ export default {
TimeToUpgradeParallel: 'UPGRADE_TIME_IN_PARALLEL',
turret: 'TURRET',
BlueprintsGranted: 'BLUEPRINTS_GRANTED',
+ MinEffectRadius: 'MINIMUM_RANGE',
+ HydroCostModifierPct: 'HYDRO_COST_MODIFIER',
+ ArtifactDRSPoints: 'ARTIFACT_DRS_POINTS',
...gameCharsLocKeys,
...gameSlostLocKeys,