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Trying to call to SoundManager (game in Unity) and the class is not static. Therefore I am using the heap to locate the instance but at line which contains the invoke the game crashed on iOS. How can I solve this method calling? |
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Answered by
berkedel
Jan 16, 2023
Replies: 1 comment
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Before invoking the |
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Answer selected by
Nopsled
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Before invoking the
ChangeMusic
method, have you checked theobj
value was not null?