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HPriorityQueue.c
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HPriorityQueue.c
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#include "../Headers/HPriorityQueue.h"
#include "../../../System/Utils.h"
#include "../../../Unit Test/CuTest/CuTest.h"
#include "../../Trees/Headers/BinaryHeap.h"
/** This function will return the first child index,
* of the passed parent index.
*
* Note: this function should only be called from the inside.
*
* @param parentIndex the parent index
* @return it will return the first child index of the passed parent index
*/
int hpQueueGetFChildIndex(int parentIndex) {
return parentIndex * 2 + 1;
}
/** This function will return the second child index,
* of the passed parent index.
*
* Note: this function should only be called from the inside.
*
* @param parentIndex the parent index
* @return it will return the second child index of the passed parent index
*/
int hpQueueGetSChildIndex(int parentIndex) {
return parentIndex * 2 + 2;
}
/** This function will swap the passed two indices.
*
* @param arr the array pointer
* @param fIndex the first index
* @param sIndex the second index
*/
void hpQueueSwap(void **arr, int fIndex, int sIndex) {
void *tempItem = arr[sIndex];
arr[sIndex] = arr[fIndex];
arr[fIndex] = tempItem;
}
/** This function will heap down the value in the passed index until it be in the right place.
*
* @param arr the array pointer
* @param currentIndex the current index
* @param length the length of the array
* @param cmp the comparator function pointer
*/
void hpQueueHeapDown(void **arr, int currentIndex, int length, int (*cmp)(const void *, const void *)) {
if (currentIndex >= length)
return;
int fChildIndex = hpQueueGetFChildIndex(currentIndex);
int sChildIndex = hpQueueGetSChildIndex(currentIndex);
fChildIndex = fChildIndex >= length ? currentIndex : fChildIndex;
sChildIndex = sChildIndex >= length ? currentIndex : sChildIndex;
if (cmp(arr[currentIndex], arr[fChildIndex]) < 0 && cmp(arr[currentIndex], arr[sChildIndex]) < 0) {
int biggestChildIndex = cmp(arr[fChildIndex], arr[sChildIndex]) < 0 ? sChildIndex : fChildIndex;
hpQueueSwap(arr, currentIndex, biggestChildIndex);
hpQueueHeapDown(arr, biggestChildIndex, length, cmp);
} else if (cmp(arr[currentIndex], arr[fChildIndex]) < 0) {
hpQueueSwap(arr, currentIndex, fChildIndex);
hpQueueHeapDown(arr, fChildIndex, length, cmp);
} else if (cmp(arr[currentIndex], arr[sChildIndex]) < 0) {
hpQueueSwap(arr, currentIndex, sChildIndex);
hpQueueHeapDown(arr, sChildIndex, length, cmp);
}
}
/** This function will allocate a new heap priority queue then it will return its pointer.
*
* @param freeFn the free function pointer, that will be called to free the queue items
* @param cmp the comparator function pointer, that will be called to compare the queue items
* @return it will return the new allocated queue pointer
*/
HPriorityQueue *hPriorityQueueInitialization(void (*freeFn)(void *), int (*cmp)(const void *, const void *)) {
if (freeFn == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = INVALID_ARG;
return NULL;
#else
fprintf(stderr, INVALID_ARG_MESSAGE, "free function pointer", "heap priority queue data structure");
exit(INVALID_ARG);
#endif
} else if (cmp == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = INVALID_ARG;
return NULL;
#else
fprintf(stderr, INVALID_ARG_MESSAGE, "comparator function pointer", "heap priority queue data structure");
exit(INVALID_ARG);
#endif
}
HPriorityQueue *queue = (HPriorityQueue *) malloc(sizeof(HPriorityQueue));
if (queue == NULL) {
fprintf(stderr, FAILED_ALLOCATION_MESSAGE, "queue", "heap priority queue data structure");
exit(FAILED_ALLOCATION);
}
queue->heap = binaryHeapInitialization(freeFn, cmp);
return queue;
}
/** This function will insert the passed item in the queue.
*
* @param queue the queue pointer
* @param item the new item pointer
*/
void hpQueueEnqueue(HPriorityQueue *queue, void *item) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "heap priority queue data structure");
exit(NULL_POINTER);
#endif
} else if (item == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = INVALID_ARG;
return;
#else
fprintf(stderr, INVALID_ARG_MESSAGE, "item pointer", "heap priority queue data structure");
exit(INVALID_ARG);
#endif
}
binaryHeapInsert(queue->heap, item);
}
/** This function will insert all the passed array items in the queue.
*
* @param queue the queue pointer
* @param items the new items array pointer
* @param length the length of the new items array
*/
void hpQueueEnqueueAll(HPriorityQueue *queue, void *items, int length) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "heap priority queue data structure");
exit(NULL_POINTER);
#endif
} else if (items == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = INVALID_ARG;
return;
#else
fprintf(stderr, INVALID_ARG_MESSAGE, "items array pointer", "heap priority queue data structure");
exit(INVALID_ARG);
#endif
}
binaryHeapInsertAll(queue->heap, items, length);
}
/** This function will remove the first item from the queue,
* then it will return it.
*
* @param queue the queue pointer
* @return it will return the first item in the queue
*/
void *hpQueueDequeue(HPriorityQueue *queue) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return NULL;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "heap priority queue data structure");
exit(NULL_POINTER);
#endif
} else if (hpQueueIsEmpty(queue)) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = EMPTY_DATA_STRUCTURE;
return NULL;
#else
fprintf(stderr, EMPTY_DATA_STRUCTURE_MESSAGE, "heap priority queue data structure");
exit(EMPTY_DATA_STRUCTURE);
#endif
}
return binaryHeapDeleteRootWtoFr(queue->heap);
}
/** This function will return the first item in the queue without removing it from the queue.
*
* @param queue the queue pointer
* @return it will return the first item in the queue
*/
void *hpQueuePeek(HPriorityQueue *queue) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return NULL;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "heap priority queue data structure");
exit(NULL_POINTER);
#endif
} else if (hpQueueIsEmpty(queue)) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = EMPTY_DATA_STRUCTURE;
return NULL;
#else
fprintf(stderr, EMPTY_DATA_STRUCTURE_MESSAGE, "heap priority queue data structure");
exit(EMPTY_DATA_STRUCTURE);
#endif
}
return *queue->heap->arr;
}
/** This function will return the number of items in the queue.
*
* @param queue the queue pointer
* @return it will return the number of items in the queue
*/
int hpQueueGetLength(HPriorityQueue *queue) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return -1;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "heap priority queue data structure");
exit(NULL_POINTER);
#endif
}
return binaryHeapGetSize(queue->heap);
}
/** This function will check if the queue is empty or not,
* and if it was the function will return one (1),
* other wise it will return zero (0).
*
* @param queue the queue pointer
* @return it will return 1 if the queue was empty, other wise it will return 0
*/
int hpQueueIsEmpty(HPriorityQueue *queue) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return -1;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "heap priority queue data structure");
exit(NULL_POINTER);
#endif
}
return binaryHeapIsEmpty(queue->heap);
}
/** This function will return a double void array that contains the queue items.
*
* Note: the array will be sorted.
*
* @param queue the queue pointer
* @return it will return a double void array pointer, that contains the queue items
*/
void **hpQueueToArray(HPriorityQueue *queue) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return NULL;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "heap priority queue data structure");
exit(NULL_POINTER);
#endif
}
void **arr = binaryHeapToArray(queue->heap);
int length = hpQueueGetLength(queue);
while (length-- > 0) {
hpQueueSwap(arr, 0, length);
hpQueueHeapDown(arr, 0, length, queue->heap->cmp);
}
for (int i = 0; i < hpQueueGetLength(queue) / 2; i++)
hpQueueSwap(arr, i, hpQueueGetLength(queue) - 1 - i);
return arr;
}
/** This function will clear the queue and free all it's items,
* without freeing the queue itself.
*
* @param queue the queue pointer
*/
void clearHPQueue(HPriorityQueue *queue) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "heap priority queue data structure");
exit(NULL_POINTER);
#endif
}
clearBinaryHeap(queue->heap);
}
/** This function will destroy and free the queue and it's items.
*
* @param queue the queue pointer
*/
void destroyHPQueue(HPriorityQueue *queue) {
if (queue == NULL) {
#ifdef C_DATASTRUCTURES_ERRORSTESTSTRUCT_H
ERROR_TEST->errorCode = NULL_POINTER;
return;
#else
fprintf(stderr, NULL_POINTER_MESSAGE, "queue", "heap priority queue data structure");
exit(NULL_POINTER);
#endif
}
destroyBinaryHeap(queue->heap);
free(queue);
}