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index.js
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index.js
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'use strict'
function getPlugin () {
var ClassNames = {
Full: 'view-in--full',
In: 'view-in',
GtHalf: 'view-in--gt-half',
GtThird: 'view-in--gt-third',
Out: 'view-out',
Above: 'view-out--above',
Below: 'view-out--below'
},
EventTypes = {
Enter: 'enter',
Exit: 'exit',
Progress: 'progress'
}
function throttle (handler, timeout) {
timeout = typeof timeout !== 'undefined' ? timeout : 0
if (!handler || typeof handler !== 'function') throw new Error('Throttle handler argument is not incorrect. Must be a function.')
var timeoutTime = 0
return function (e) {
if (timeoutTime) return
timeoutTime = setTimeout(function () {
timeoutTime = 0
handler(e)
}, timeout)
}
}
function roundPercent (v) {
return (v * 1000 | 0) / 1000
}
function objectAssign (obj, src) {
for (var key in src) {
if (src.hasOwnProperty(key)) obj[key] = src[key]
}
return obj
}
function createInstance (Vue, options) {
options = objectAssign({throttleInterval: 16}, options) // 60fps
var items = {},
scrollThrottledHandler = throttle(scrollHandler, options.throttleInterval)
var scrollValue = window.pageYOffset,
itemIndex = 0
window.addEventListener('scroll', scrollThrottledHandler)
window.addEventListener('resize', scrollThrottledHandler)
function scrollHandler (e) {
var viewportTop = window.pageYOffset,
viewportBottom = window.pageYOffset + window.document.documentElement.clientHeight,
viewportHeight = window.document.documentElement.clientHeight,
documentHeight = window.document.documentElement.scrollHeight,
scrollPercent = roundPercent(window.pageYOffset / (documentHeight - viewportHeight))
scrollValue = viewportTop - scrollValue
function getInType (i) {
var rect = i.element.getBoundingClientRect(),
elementTop = rect.top + viewportTop,
elementBottom = elementTop + rect.height,
topIn = elementTop > viewportTop && elementTop < viewportBottom,
bottomIn = elementBottom > viewportTop && elementBottom < viewportBottom,
percentInView = topIn || bottomIn ? ((bottomIn ? elementBottom : viewportBottom) - (topIn ? elementTop : viewportTop)) / rect.height : 0,
centerPercent = (elementTop - viewportTop + rect.height / 2) / viewportHeight,
zeroPoint = viewportTop - rect.height,
topPercent = (elementTop - zeroPoint) / (viewportBottom - zeroPoint),
isAbove = percentInView === 0 && elementTop < viewportTop,
isBelow = percentInView === 0 && elementTop > viewportTop
return [(topIn ? 1 : 0) | (bottomIn ? 2 : 0) | (isAbove ? 4 : 0) | (isBelow ? 8 : 0), roundPercent(percentInView), roundPercent(centerPercent), roundPercent(topPercent), rect]
}
for (var id in items) {
var i = items[id],
inType = getInType(i)
var type = inType[0],
percentInView = inType[1],
percentCenter = inType[2],
percentTop = inType[3],
rect = inType[4],
classes = i.classes,
classList = i.element.classList,
inViewChange = i.percent <= 0 && percentInView,
outViewChange = i.percent && percentInView === 0
if (percentInView === 0 && i.percent === 0) continue
i.rect = rect
var eventType = (inViewChange && EventTypes.Enter) || (outViewChange && EventTypes.Exit) || EventTypes.Progress
Object.keys(classes).forEach(function (v) {
classes[v] = false
})
if (percentInView >= 0.5) {
classes[ClassNames.GtHalf] = true
}
else if (percentInView >= 0.3) {
classes[ClassNames.GtThird] = true
}
if (type === 8) {
classes[ClassNames.Below] = true
classes[ClassNames.Out] = true
}
else if (type === 4) {
classes[ClassNames.Above] = true
classes[ClassNames.Out] = true
}
else if (type === 3) {
classes[ClassNames.Full] = true
classes[ClassNames.In] = true
}
else if (type === 1) {
classes[ClassNames.In] = true
}
else if (type === 2) {
classes[ClassNames.In] = true
}
Object.keys(classes).forEach(function (n) {
classList.toggle(n, classes[n])
if (!classes[n]) delete classes[n]
})
if (typeof i.handler === 'function') {
i.handler({
type: eventType,
percentInView: percentInView,
percentTop: percentTop,
percentCenter: percentCenter,
scrollPercent: scrollPercent,
scrollValue: scrollValue,
target: i
})
}
if (typeof i.onceenter === 'function' && eventType === EventTypes.Enter) {
i.onceenter({
type: eventType,
percentInView: percentInView,
percentTop: percentTop,
percentCenter: percentCenter,
scrollPercent: scrollPercent,
scrollValue: scrollValue,
target: i
})
delete i.onceenter
if (!i.persist) delete items[id]
}
i.percent = percentInView
}
scrollValue = viewportTop
}
Vue.directive('view', {
unbind: function (element, bind) {
delete items[element.$scrollId]
},
inserted: function (element, bind) {
var id = element.$scrollId || ('scrollId-' + itemIndex++),
item = items[id] || {element: element, classes: {}, percent: -1, rect: {}}
if (bind.modifiers && bind.modifiers.once) {
item.onceenter = bind.value || function () {
}
}
else {
item.persist = true
item.handler = bind.value
}
element.$scrollId = id
items[id] = item
scrollThrottledHandler()
}
})
}
return {
install: function (Vue, options) {
Vue.directive('view', Vue.prototype.$isServer ? {} : createInstance(Vue, options))
}
}
}
if (typeof exports === 'object' && typeof module !== 'undefined') {
module.exports = getPlugin()
}
else {
if (typeof window !== 'undefined' && window.Vue) {
window.Vue.use(getPlugin(), {option: 'custom option of client'})
}
}