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🧩 KPresence

📦 A lightweight, cross-platform Kotlin Multiplatform library for interacting with Discord Rich Presence.

💎 Features

  • Cross-platform compatibility (Windows, Linux, macOS)
  • Fast and user-friendly
  • Offers DSL support
  • Provides both JVM and Native implementations
  • Validates the activity fields before sending them
  • Supports Flatpak and Snap installations on Linux

🔌 Requirements

  • Java: 16 or later (only for use within the JVM environment)

⚙️ Installation

dependencies {
    implementation("io.github.vyfor:kpresence:0.6.4")
}

✨ Examples

Initial connection and presence updates

val client = RichClient(CLIENT_ID)
  
client.connect()

client.update {
    type = ActivityType.GAME
    details = "Exploring Kotlin Native"
    state = "Writing code"
    
    timestamps {
        start = now() - 3600_000
        end = now() + 3600_000
    }
    
    party {
      id = "myParty"
      size(current = 1, max = 5)
    }
    
    assets {
        largeImage = "kotlin_logo"
        largeText = "Kotlin"
        smallImage = "jetbrains_logo"
        smallText = "JetBrains"
    }
    
    secrets {
        join = "joinSecret"
        spectate = "spectateSecret"
        match = "matchSecret"
    }
    
    button("Learn more", "https://kotlinlang.org/")
    button("Try it yourself", "https://play.kotlinlang.org/")
}

Event handling

val client = RichClient(CLIENT_ID)

client.on<ReadyEvent> {
  update(activity)
}

client.on<ActivityUpdateEvent> {
  logger?.info("Updated rich presence")
}

client.on<DisconnectEvent> {
  connect(shouldBlock = true) // Attempt to reconnect
}

client.connect(shouldBlock = false)

Logging

val client = RichClient(CLIENT_ID)
client.logger = ILogger.default()