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build.rs
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build.rs
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use fil_actor_bundler::Bundler;
use fil_actors_runtime::runtime::builtins::Type;
use num_traits::cast::FromPrimitive;
use std::error::Error;
use std::io::{BufRead, BufReader};
use std::path::Path;
use std::process::{Command, Stdio};
use std::thread;
/// Cargo package for an actor.
type Package = str;
/// Technical identifier for the actor in legacy CodeCIDs and else.
type ID = str;
const ACTORS: &[(&Package, &ID)] = &[
("system", "system"),
("init", "init"),
("cron", "cron"),
("account", "account"),
("power", "storagepower"),
("miner", "storageminer"),
("market", "storagemarket"),
("paych", "paymentchannel"),
("multisig", "multisig"),
("reward", "reward"),
("verifreg", "verifiedregistry"),
("datacap", "datacap"),
("placeholder", "placeholder"),
("evm", "evm"),
("eam", "eam"),
("ethaccount", "ethaccount"),
];
const NETWORK_ENV: &str = "BUILD_FIL_NETWORK";
/// Returns the configured network name, checking both the environment and feature flags.
fn network_name() -> String {
let env_network = std::env::var_os(NETWORK_ENV);
let feat_network = if cfg!(feature = "mainnet") {
Some("mainnet")
} else if cfg!(feature = "caterpillarnet") {
Some("caterpillarnet")
} else if cfg!(feature = "butterflynet") {
Some("butterflynet")
} else if cfg!(feature = "calibrationnet") {
Some("calibrationnet")
} else if cfg!(feature = "devnet") {
Some("devnet")
} else if cfg!(feature = "testing") {
Some("testing")
} else if cfg!(feature = "testing-fake-proofs") {
Some("testing-fake-proofs")
} else {
None
};
// Make sure they match if they're both set. Otherwise, pick the one
// that's set, or fallback on "mainnet".
match (feat_network, &env_network) {
(Some(from_feature), Some(from_env)) => {
assert_eq!(from_feature, from_env, "different target network configured via the features than via the {} environment variable", NETWORK_ENV);
from_feature
}
(Some(net), None) => net,
(None, Some(net)) => net.to_str().expect("network name not utf8"),
(None, None) => "mainnet",
}.to_owned()
}
fn main() -> Result<(), Box<dyn Error>> {
// Cargo executable location.
let cargo = std::env::var_os("CARGO").expect("no CARGO env var");
println!("cargo:warning=cargo: {:?}", &cargo);
let out_dir = std::env::var_os("OUT_DIR")
.as_ref()
.map(Path::new)
.map(|p| p.join("bundle"))
.expect("no OUT_DIR env var");
println!("cargo:warning=out_dir: {:?}", &out_dir);
// Compute the package names.
let packages =
ACTORS.iter().map(|(pkg, _)| String::from("fil_actor_") + pkg).collect::<Vec<String>>();
let manifest_path =
Path::new(&std::env::var_os("CARGO_MANIFEST_DIR").expect("CARGO_MANIFEST_DIR unset"))
.join("Cargo.toml");
println!("cargo:warning=manifest_path={:?}", &manifest_path);
// Determine the network name.
let network_name = network_name();
println!("cargo:warning=network name: {}", network_name);
// Make sure we re-build if the network name changes.
println!("cargo:rerun-if-env-changed={}", NETWORK_ENV);
// Rerun if the source, dependencies, build options, build script _or_ actors have changed. We
// need to check if the actors have changed because otherwise, when building in a workspace, we
// won't re-run the build script and therefore won't re-compile them.
//
// This _isn't_ an issue when building as a dependency fetched from crates.io (because the crate
// is immutable).
for file in ["actors", "Cargo.toml", "Cargo.lock", "src", "build.rs"] {
println!("cargo:rerun-if-changed={}", file);
}
// Cargo build command for all actors at once.
let mut cmd = Command::new(&cargo);
cmd.arg("build")
.args(packages.iter().map(|pkg| "-p=".to_owned() + pkg))
.arg("--target=wasm32-unknown-unknown")
.arg("--profile=wasm")
.arg("--locked")
.arg("--features=fil-actor")
.arg("--manifest-path=".to_owned() + manifest_path.to_str().unwrap())
.env(NETWORK_ENV, network_name)
.stdout(Stdio::piped())
.stderr(Stdio::piped())
// We are supposed to only generate artifacts under OUT_DIR,
// so set OUT_DIR as the target directory for this build.
.env("CARGO_TARGET_DIR", &out_dir)
// As we are being called inside a build-script, this env variable is set. However, we set
// our own `RUSTFLAGS` and thus, we need to remove this. Otherwise cargo favors this
// env variable.
.env_remove("CARGO_ENCODED_RUSTFLAGS");
// Print out the command line we're about to run.
println!("cargo:warning=cmd={:?}", &cmd);
// Launch the command.
let mut child = cmd.spawn().expect("failed to launch cargo build");
// Pipe the output as cargo warnings. Unfortunately this is the only way to
// get cargo build to print the output.
let stdout = child.stdout.take().expect("no stdout");
let stderr = child.stderr.take().expect("no stderr");
let j1 = thread::spawn(move || {
for line in BufReader::new(stderr).lines() {
println!("cargo:warning={:?}", line.unwrap());
}
});
let j2 = thread::spawn(move || {
for line in BufReader::new(stdout).lines() {
println!("cargo:warning={:?}", line.unwrap());
}
});
j1.join().unwrap();
j2.join().unwrap();
let result = child.wait().expect("failed to wait for build to finish");
if !result.success() {
return Err("actor build failed".into());
}
let dst = Path::new(&out_dir).join("bundle.car");
let mut bundler = Bundler::new(&dst);
for (&(pkg, name), id) in ACTORS.iter().zip(1u32..) {
assert_eq!(
name,
Type::from_u32(id).expect("type not defined").name(),
"actor types don't match actors included in the bundle"
);
let bytecode_path = Path::new(&out_dir)
.join("wasm32-unknown-unknown/wasm")
.join(format!("fil_actor_{}.wasm", pkg));
// This actor version doesn't force synthetic CIDs; it uses genuine
// content-addressed CIDs.
let forced_cid = None;
let cid = bundler
.add_from_file(id, name.to_owned(), forced_cid, &bytecode_path)
.unwrap_or_else(|err| {
panic!("failed to add file {:?} to bundle for actor {}: {}", bytecode_path, id, err)
});
println!("cargo:warning=added {} ({}) to bundle with CID {}", name, id, cid);
}
bundler.finish().expect("failed to finish bundle");
println!("cargo:warning=bundle={}", dst.display());
Ok(())
}