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I haven't tried it myself, but I don't see a reason why not.
It's generic. The examples are for 2D.
It's generic. The key assumption is typically constant velocity while moving on an edge.
Tested with up to 200 or so, but depends on the difficulty of the environment mostly.
Just position for the included examples.
Only in the experimental mapf/c branch with additional code changes.
No notion of velocity.
There is a Python script to visualize the 2D examples. |
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Hello there
I have some questions for your library!
• Can I use this in the Qt project? How to do that!
• Your algorithm is ...
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