You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Each object should possess its own vertex buffer object. However, I'd like to make object construction threadsafe, so everything can be done in a separate loading thread. This means that vertex buffer objects must be initialized after object construction, probably with a call to [drawing object].load() (similar to what I did with textures).
The text was updated successfully, but these errors were encountered:
Each object should possess its own vertex buffer object. However, I'd like to make object construction threadsafe, so everything can be done in a separate loading thread. This means that vertex buffer objects must be initialized after object construction, probably with a call to [drawing object].load() (similar to what I did with textures).
The text was updated successfully, but these errors were encountered: