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Releases: wszqkzqk/pypvz

0.2.8

08 Apr 15:05
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使用原版模式进行濒死僵尸处理

Full Changelog: 0.2.7...0.2.8

0.2.7

08 Apr 11:12
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将阳光掉落机制改为原版机制

0.2.6

08 Apr 07:43
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更改双发射手的实现逻辑,更改子弹起始位置

Full Changelog: 0.2.5...0.2.6

0.2.5

08 Apr 07:03
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优化动画效果

Full Changelog: 0.2.4...0.2.5

0.2.4

08 Apr 05:24
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实现僵尸坐标随机生成

Full Changelog: 0.2.3...0.2.4

0.2.3

07 Apr 15:29
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修复暂停游戏时僵尸与阳光的生成仍在计时的bug

Full Changelog: 0.2.2...0.2.3

0.2.2

07 Apr 05:22
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修复僵尸在用铲子移除植物后还在原位啃食的bug

Full Changelog: 0.2.1...0.2.2

0.2.1

07 Apr 04:59
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更改地刺、倭瓜攻击范围
更改地刺攻击力

Full Changelog: 0.2.0...0.2.1

0.2.0

06 Apr 15:31
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修复已经死亡的僵尸会触发的问题
实现倭瓜、地刺范围伤害

Full Changelog: 0.1.6...0.2.0

0.1.6

05 Apr 16:10
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  • 修复魅惑菇的bug

Full Changelog: 0.1.5...0.1.6