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copy.lisp
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copy.lisp
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;;; Copyright (c) 2007 Zachary Beane, All Rights Reserved
;;;
;;; Redistribution and use in source and binary forms, with or without
;;; modification, are permitted provided that the following conditions
;;; are met:
;;;
;;; * Redistributions of source code must retain the above copyright
;;; notice, this list of conditions and the following disclaimer.
;;;
;;; * Redistributions in binary form must reproduce the above
;;; copyright notice, this list of conditions and the following
;;; disclaimer in the documentation and/or other materials
;;; provided with the distribution.
;;;
;;; THIS SOFTWARE IS PROVIDED BY THE AUTHOR 'AS IS' AND ANY EXPRESSED
;;; OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
;;; WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
;;; ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
;;; DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
;;; DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
;;; GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
;;; INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
;;; WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
;;; NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
;;; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
;;;
;;; $Id: copy.lisp,v 1.2 2007/09/20 18:00:37 xach Exp $
(in-package #:vecto)
(defgeneric copy (object)
(:documentation
"Copy an object in a way suitable for pushing to the graphics state
stack. That is, if it's an immutable object, simply return the
object; otherwise, create a new object with the immutable state
copied."))