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Inverse Kinematic functionality missing #417

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iBeta666 opened this issue Dec 14, 2021 · 0 comments
Open

Inverse Kinematic functionality missing #417

iBeta666 opened this issue Dec 14, 2021 · 0 comments

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@iBeta666
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According to the release notes UrhoSharp 1.8 has inverse kinematics. However, there appears to be no components which support IK - Urho3d has, for example:
root_bone->CreateComponent<IKSolver>();

The only reference I can find in Urhosharp is the IKEffectorTargetChangedEventArgs struct. I may have made a mistake here, and it is just that the functionality is somewhere else - if so, a good job was done at hiding it.

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