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Bubbler is a proto generator optimized for IoT devices. It compiles the .bb
proto file and generates the output in the specified target language.
Bubbler's proto powerful, and can be non-byte-aligned, which is useful for IoT devices with limited resources. Explained below.
Also, You may need syntax highlighting for .bb
files, see bubbler-vscode, or install it from VSCode Marketplace.
Warning: Bubbler is still in development and is not ready for production use.
git clone https://github.com/xaxys/bubbler.git
cd bubbler
make
bubbler [options] <input file>
-t <target>
: Target language-o <output>
: Output Path-inner
: Generate Inner Class (Nested Struct)-single
: Generate Single File (Combine all definitions into one file, instead of one generated file per source file)-minimal
: Generate Minimal Code (Usually without default getter/setter methods)-decnum
: Force Generate Decimal Format for Constant Value (Translate0xFF
to255
,0b1111
to15
, etc.)-signext <method>
: Sign Extension Method used for Integer Field (Options:shift
,arith
)
bubbler -t c -minimal -o output/ example.bb
bubbler -t c -single -o gen.hpp example.bb
bubbler -t py -decnum -signext=arith -o output example.bb
Run bubbler
to see the list of supported target languages.
Targets:
c
csharp [cs]
commonjs [cjs]
java
python [py]
When selecting the target language, you can use the aliases inside []
. For example, python
can be abbreviated as py
.
-
dump
: Output the parse tree (intermediate representation) of the.bb
file. -
c
: C language, output one.bb.h
file and one.bb.c
file for each.bb
file.- With
-single
: Output one file that includes all definitions for all.bb
files. The output file name (including the extension) is determined by the-o
option. - With
-minimal
: No generation of getter/setter methods for fields.
- With
-
csharp
: C# language, output one.cs
file for each structure defined in each.bb
file.- With
-single
: Output one file that includes all definitions for all.bb
files. The output file name (including the extension) is determined by the-o
option.
- With
-
commonjs
: CommonJS module, output one.bb.js
file for each.bb
file. (Please note thatBigInt
is used forint64
anduint64
fields, which is not supported in some environments.)- With
-single
: Output one file that includes all definitions for all.bb
files. The output file name (including the extension) is determined by the-o
option.
- With
-
java
: Java language, output one.java
file for each structure defined in each.bb
file. -
python
: Python language, output one_bb.py
file for each.bb
file.- With
-single
: Output one file that includes all definitions for all.bb
files. The output file name (including the extension) is determined by the-o
option.
- With
Bubbler uses a concise syntax to define data structures and enumeration types.
See examples in the example directory.
Use the package
keyword to define the package name. For example:
package com.example.rovlink;
The package name is used to generate the output file name. For example, if the package name is com.example.rovlink
, the output file name is rovlink.xxx
and is placed in the ${Output Path}/com/example/
directory.
Only one package statement is allowed in a .bb
file, and it can not be duplicated globally.
Use the option
keyword to define options. For example:
option omit_empty = true;
option go_package = "example.com/rovlink";
option cpp_namespace = "com::example::rovlink";
option csharp_namespace = "Example.Rovlink";
The option statement cannot be duplicated in a .bb
file.
Warning will be reported if a option is unknown.
If omit_empty
is set to true
, the generated code will not generate files without typedefs.
package all;
option omit_empty = true;
import "rovlink.bb";
import "control.bb";
import "excomponent.bb";
import "excontrol.bb";
import "exdata.bb";
import "host.bb";
import "mode.bb";
import "sensor.bb";
In this example, the omit_empty
option is set to true
, and this .bb
file will not generate as all.xxx
file.
You can use this option to generate multiple .bb
files at once, without writing a external script to do multiple bubbler
calls.
If go_package
is set, the generated code will use the specified package name in the generated Go code.
If cpp_namespace
is set, the generated code will use the specified namespace in the generated C++ code.
If csharp_namespace
is set, the generated code will use the specified namespace in the generated C# code. The folder structure will not be affected.
If java_package
is set, the generated code will use the specified package name in the generated Java code. The generated folder structure will be based on the package name.
Use the import
keyword to import other Bubbler protocol files. For example:
import "control.bb";
import "a.bb";
Use the enum
keyword to define enumeration types. The definition of an enumeration type includes the enumeration name and enumeration values. For example:
enum FrameType[1] {
SENSOR_PRESS = 0x00,
SENSOR_HUMID = 0x01,
CURRENT_SERVO_A = 0xA0,
CURRENT_SERVO_B = 0xA1,
};
In this example, FrameType
is an enumeration type with four enumeration values: SENSOR_PRESS
, SENSOR_HUMID
, CURRENT_SERVO_A
, and CURRENT_SERVO_B
.
Enumeration values cannot be negative (tentatively), and if the value is not filled in, the default value of the enumeration value is the previous enumeration value plus 1.
The number in the square brackets after the enumeration type name indicates the width of the enumeration type, for example, [1]
indicates 1 byte. You can also use the #
symbol to represent bytes and bits, for example, #1
represents 1 bit, #2
represents 2 bits. You can also use them in combination, for example, 1#4
represents 1 byte 4 bits, that is, 12 bits.
Use the struct
keyword to define data structures. The definition of a data structure includes the structure name and a series of fields. For example:
struct Frame[20] {
FrameType opcode;
struct some_embed[1] {
bool valid[#1];
bool error[#1];
uint8 source[#3];
uint8 target[#3];
};
uint8<18> payload;
};
In this example, Frame
is a data structure with three fields: opcode
, some_embed
, and payload
. opcode
is of type FrameType
, some_embed
is an anonymous embedded data structure, and payload
is of type uint8
.
Please note that Bubbler does not have the concept of scope (to accommodate the C language), so the names Frame
and some_embed
as data structure names are not allowed to be duplicated globally, even if some_embed
is an anonymous embedded data structure.
The Bubbler protocol supports four types of fields: regular fields, anonymous embedded fields, constant fields, and empty fields.
- Regular fields: Consist of a type name, field name, and field width (optional).
- Anonymous embedded fields: An anonymous field, which can be a struct definition or a defined struct name, its internal subfields will be promoted and expanded into the parent structure.
- Constant fields: A field with a fixed value, its value is determined at the time of definition and cannot be modified. The field name is optional. If there is a field name, the corresponding field will be generated. When encoding, the value of the constant field will be ignored. When decoding, the value of the constant field will be checked. If it does not match, an error will be reported.
- Empty fields: A field without a name and type, only width, used for placeholders.
Regular fields consist of a type name, field name, and field width. For example:
struct Frame {
RovlinkFrameType opcode;
};
In this example, opcode
is a regular field, its type is RovlinkFrameType
.
The field width is optional. If the width is not filled in, the field width is the width of the type.
The field width can be less than the width of the type, for example:
struct Frame[20] {
int64 myInt48[6];
};
In this example, myInt48
is a 6-byte field, its type is int64
, but its width is 6 bytes, so it will only occupy 6 bytes of space when encoding.
However, for fields of struct
type, the field width must be equal to the width of the type (tentatively)
Anonymous embedded fields are nameless data structures that can contain multiple subfields. For example:
struct Frame {
int64 myInt48[6];
struct some_embed[1] {
bool valid[#1];
bool error[#1];
uint8 source[#3];
uint8 target[#3];
};
};
In this example, some_embed
is an anonymous embedded field, it contains four subfields: valid
, error
, source
, and target
.
The subfields of the anonymous embedded field will be promoted and expanded into the parent structure. The generated structure is as follows:
struct Frame {
int64_t myInt48;
bool valid;
bool error;
uint8_t source;
uint8_t target;
};
Anonymous embedded fields can also be a defined data structure, for example:
struct AnotherTest {
int8<2> arr;
}
struct Frame {
int64 myInt48[6];
AnotherTest;
uint8<18> payload;
};
In this way, the generated structure is as follows:
struct Frame {
int64_t myInt48;
int8_t arr[2];
uint8_t payload;
};
Constant fields are fields with a fixed value, its value is determined at the time of definition and cannot be modified. For example:
struct Frame {
uint8 FRAME_HEADER = 0xAA;
};
In this example, FRAME_HEADER
is a constant field with a value of 0xAA
.
The value of the constant field will be ignored during encoding and checked during decoding. If it does not match, an error will be reported.
Empty fields are fields without a name and type, they only have a width. Empty fields are often used for padding or aligning data structures. For example:
struct Frame {
void [#2];
};
In this example, void [#2]
is an empty field that occupies 2 bits of space.
Field options are used to specify additional attributes of a field. For example, you can use the order
option to specify the byte order of an array:
struct AnotherTest {
int8<2> arr [order = "big"];
}
In this example, the byte order of the arr
field is set to big-endian.
Note: The setting of endianness is also effective for floating-point types. However, currently, floating-point values are always interpreted in little-endian order, with the most significant bit storing the sign bit, followed by the exponent bits, and finally the fraction bits.
You can define custom getter and setter methods for a field to perform specific operations when reading or writing field values. For example:
struct SensorTemperatureData {
uint16 temperature[2] {
get temperature_display(float64): value / 10 - 40;
set temperature_display(float64): value == 0 ? 0 : (value + 40) * 10;
set another_custom_setter(uint8): value == 0 ? 0 : (value + 40) * 10;
};
}
In this example, the temperature
field has a custom getter method and two custom setter methods.
The custom getter named temperature_display
returns afloat64
type and calculates the result based on value / 10 - 40
. Here,value
is filled with the field value and is of type uint16
.
The custom setter named temperature_display
accepts a float64
type parameter and calculates the result based on value == 0 ? 0 : (value + 40) * 10
to set the field value. Here, value
is filled with the parameter value and is of type float64
.
The custom setter named another_custom_setter
accepts a uint8
type parameter and calculates the result based on value == 0 ? 0 : (value + 40) * 10
to set the field value. Here, value
is filled with the parameter value and is of type uint8
.
Please note that the custom getter and setter method names cannot be the same as any field names, and getter and setter methods with the same name must return and accept the same type.
Contributions to Bubbler are welcome.
MIT License