You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi, I noticed a bug with dying automation settings :
If a token is dying 3/4, and then receive healing it can increase its dying value to 4 and mark it as dead and defeated before applying healing and removing its dying condition, so the token will end up living but marked as defeated.
To reproduce :
Be in an encounter
The token must be dying 3/4 or at least one dying next to death
Target the token with a low-rank heal spell using 2 action target vs living
Apply healing using the Apply healing button in chat
sometimes it will work as intended, sometimes it will make the token dead before healing it up
Tested on foundry v12.330, last workbench and system 6.2.1 with no other module active
The text was updated successfully, but these errors were encountered:
Hi, I noticed a bug with dying automation settings :
If a token is dying 3/4, and then receive healing it can increase its dying value to 4 and mark it as dead and defeated before applying healing and removing its dying condition, so the token will end up living but marked as defeated.
To reproduce :
Be in an encounter
The token must be dying 3/4 or at least one dying next to death
Target the token with a low-rank heal spell using 2 action target vs living
Apply healing using the Apply healing button in chat
sometimes it will work as intended, sometimes it will make the token dead before healing it up
Tested on foundry v12.330, last workbench and system 6.2.1 with no other module active
The text was updated successfully, but these errors were encountered: