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The mod is wrongly adding sneak attack damage if the creature making the Strike is off-guard when "autoroll damage for strikes that hit" is checked.
Alongside that, this option seems to break some other things:
Macros that roll damage by default acts weird. Slamdown tries to trip even if the Strike misses and does not pop up the crit spec effects of crits(that is also true for flurry of blows.)
The text was updated successfully, but these errors were encountered:
Zeibels
changed the title
[Bug?]Autoroll damage for strikes that hit option breaks some system and macro automatrions
[Bug?]Autoroll damage for strikes that hit option breaks some system and macro automations
Sep 11, 2024
The mod is wrongly adding sneak attack damage if the creature making the Strike is off-guard when "autoroll damage for strikes that hit" is checked.
Alongside that, this option seems to break some other things:
Macros that roll damage by default acts weird. Slamdown tries to trip even if the Strike misses and does not pop up the crit spec effects of crits(that is also true for flurry of blows.)
The text was updated successfully, but these errors were encountered: