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Getting help on camera positioning #310
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I would like to second that. I'm trying to move camera along CameraAnimationPath - but with no success - it's almost impossible to guess the numbers for settings. It took me long time just to position static camera in the scene the way i wanted. But for animation? How can i do this? Maybe some generator or some way i can mesure that? I was already trying to getCameraMatrix to identify current camera position - but i don't really get the array... maybe i'm to dumb for it. Anyhow - the plugin is great i believe it will beat three.js - much better performance. |
Ok i'll find a way for that.
Then when you set your camera with mouse you will get parameters for all those variables :) |
I use this function to get the current camera position
where |
Hi, awesome lib. Seems faster than threejs for basic buliding models. Perhaps it's not the right place, but since I cannot find any forum: what would be the procedure (if it's possible) to achieve this:
Say I have a cube. Find the position for the ortho camera, so that the rendered image is say 30x30 pixels square (camera looking at my cube from the top, displaying a single face of the cube, rendered at the size given). I am not asking for the code if that's not quick one, just for the idea.
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