This is the source for the database underlying XonStat, the statistics application for the arena-style FPS Xonotic. All code herein is intended for the PostgreSQL database management server.
git clone git@gitlab.com:xonotic/xonstatdb.git
Prepare the database by first creating the user that will own all of the objects in the database. You must run this as an administrator user in your cluster. See your operating system's guidelines for how this is set up on your system.
create user xonstat with password 'xonstat';
Note: please change this password
Or from the commandline:
# su - postgres (as root)
postgres$ createuser -P xonstat (this will prompt you for the users password)
Next, create the database itself:
$ psql
postgres=#
CREATE DATABASE xonstatdb
WITH ENCODING='UTF8'
OWNER=xonstat
CONNECTION LIMIT=-1;
If you intend to use the drop_and_load.shl
script in the scripts folder, you may want to give
the application user superuser within the database. To do that you can use the following command:
postgres=# alter user xonstat with superuser;
When done, exit the psql prompt:
postgres=# \q
Next, as your regular system user, log into the newly created database using the user account you just created. Do this from the root directory of your project checkout.
$ psql -U xonstat xonstatdb
You might need to force postgres to not use ident, if you get an error like Peer authentication failed for user "xonstat":
$ psql -h localhost -U xonstat xonstatdb
Create the plpgsql language, if it doesn't exist:
CREATE LANGUAGE plpgsql;
Initial schema setup and subsequent migrations for XonStatDB are handled using goose.
You may want to familiarize yourself with that tool before proceeding.
All migrations are located in the migrations
directory of this repo, so a typical invocation will
look like this:
goose -dir migrations postgres "user=xonstat host=localhost dbname=xonstatdb sslmode=disable password=$PASSWORD" up
That's it!
There are a few maintenance scripts that can be used once the database begins accumulating data. These can be found in the scripts subdirectory and are intended to be implemented as cron jobs.
A summary of what they do follows:
- refresh_*.sh: refreshes data in various materialized views
- purge_anticheat_log.sh: prunes the anticheat signal data
An example crontab using these:
# refresh the materialized views in xonstatdb
00 07 * * * ~/bin/refresh_summary_stats.sh
10 07 * * * ~/bin/refresh_active_players.sh
15 07 * * * ~/bin/refresh_active_servers.sh
20 07 * * * ~/bin/refresh_active_maps.sh
25 07 * * * ~/bin/refresh_recent_game_stats.sh
# prune the anticheats
20 08 * * * ~/bin/purge_anticheat_log.sh
Project is licensed GPLv3.